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tuxbuilder's Issues

Scaling is broken

When attempting to full screen the game, rather than scaling up, everything stays the same size. And that size on a high DPI display is almost impossible to see.

The simple solution(although not best long term) is to change the scaling options in the project settings to "Viewport".
Screenshot from 2020-03-13 20-53-31

Sliding

Just sliding in general needs a lot of work to happen.

First we need sliding physics. I'd imagine them to act like Sonic's roll physics, you gain momentum by going downhill (which is increased by the steepness of the slope) and then can use that momentum to go up hills or ramps. It'd be cool to have Tux be able to slide up walls if he went up a ramp but it's not required.

Second we need slopes to exist. There should be multiple variations of smooth slopes to slide on and slopes should probably auto-tile. Maybe there should be a tool to place slopes?

Particles don't render consistently

Expected behaviour: Enemy particles like snowballs/iceblocks being squished or stalactites hitting the ground render when the action happens

Actual behaviour: Enemy particles only render sometimes

TuxBuilder crashes when adding a spawnpoint to a level

Steps to reproduce:

  1. Start TuxBuilder
  2. Go into edit mode by right-clicking
  3. Go to Objects > Misc > Spawnpoint.
  4. Click into the sector.

Results:
Tux Builder crashes.

			get_tree().current_scene.get_node(str("Level/", object_dragged)).position = $SelectedTile.position

Expected result:
Spawnpoint gets added to the game.

Glitch with ramps and ceilings

If you place a ramp 2 blocks below a full tile as shown below, Tux will get stuck and the ceiling collision sound will play nonstop until you duck out of it.
Screenshot_20191017_101134

Tilemap

Hi, thank you for the Super Tux Builder(Godot) repo I can learn a lot from you. If u have free time a need a little help. Is there any fix so the tileset shows the whole texture of the single tile in the editor?

Again thank you for the repo it helps a lot for new users in godot.

HelpTilesetTexture

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