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ArmadilloProject

README (Italian version below)

The game uses the NVIDIA™ PhysX 3.4's sample engine. The source is available at the link: https://developer.nvidia.com/physx-sdk The repository contains the exe, dll, and media files needed to run the application. You can find them on the Bin/ and Media/ folders. The libraries were compiled using the release option on VS 2015. The source code is located in the Sorgenti/ (source) folder with all the necessary dependecies to run it on Visual Studio 2015. It was compiled in checked mode for x64 system. If you want to compile the code in other mode (debug, profile, release) you need to download the PhysX sources from the link above and re-compile them in the preferred mode. The game needs Microsoft™ DirectX End-User Runtime to work properly. It is suggested to use an XBOX controller for having a better gaming experence. The game was design to be played with it. The application supports mouse and keyboard but they aren't recommend. In addition, the repository contains 3 renders from a Blender 2.79 scene which contains some of the 3D models used in the game.

README

  • Il progetto è basato su NVIDIA™ PhysX 3.4. I sorgenti sono disponibili al link: https://developer.nvidia.com/physx-sdk
  • Nel presente disco troviamo l’eseguibile, le dll e i media necessari al suo funzionamento nelle cartelle Bin/ e Media/. Il progetto è stato compilato in versione release
  • All’interno di Sorgenti/ sono presenti i sorgenti del progetto e le dipendenze per farlo eseguire su Visual Studio 2015 per sistemi x64 in versione checked.
  • Per poter compilare il programma in altre versioni (debug, profile, release) è necessario scaricare i sorgenti di PhysX dal link sopra inserito e compilare la libreria base nella versione desiderata
  • Il gioco per il suo funzionamento necessita di Microsoft™ DirectX End-User Runtime
  • Si consiglia l’utilizzo di un Controller XBOX per avere una migliore esperienza di gioco, in quanto il gioco è stato progettato principalmente per utilizzare il suddetto input. Mouse e tastiera sono supportati ma sono fortemente sconsigliati
  • Sono inoltre presenti 3 render della scena Blender da cui sono stati importati i modelli

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