It's a simple game developed with Unreal Engine 4.26. The goal is to eliminate 4 turrets. Turrets and the player's tank take 2 hits to explode.
Features implemented:
- Countdown & result widgets, disabling of a player input
- Movement of the tank base, the turret rotation
- Health & damage systems
- Shooting projectiles
- Spawning particles for the projectile trail, explosions and hits
- Playing sounds & camera shakes for hits & explosions
- Auto shooting for turrets within a certain range
- Tracking turrets alive, victory & defeat system
The game is implemented by following the udemy course.