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games's Introduction

I'm compiling a list of popular, impressive, awesome and/or community-driven game and game-related GitHub repositories for a pet project of mine.

👾👾👾

🚀

I'm looking for everything an anything. Old school text adventures, educational games, 8-bit platform games, browser-based games, indie games, GameJam projects, add-ons/maps/hacks/plugins for commercial games, etc. I'm especially interested in repositories that have strong community involvement and awesome READMEs :-)

If you'd like to help please send me a link to the repository, or fork this repo and submit a pull request. Thank you!

Browser-Based

Native / Mobile Games

  • Arx Fatalis - cross-platform port of Arx Fatalis, a first-person role-playing game.
  • Canabalt - open source release of Canabalt for iOS.
  • Dominion - a C# implementation of Dominion, a board/card game.
  • Doom - Doom Classic for iOS. -
  • Gish - open Source version of the award-winning physics platformer.
  • Gorillas - An iPhone (or iPod touch) port of the popular old QBasic game.
  • Wizznic - most awesome puzzle game.
  • Wolfenstein 3D - Wolfenstein 3D for iOS Source Release.

Just The Source

  • Aquaria - a breath-taking underwater fantasy game. Winner of the Grand Prize at the 2007 Independent Games Festival.
  • Doom 3 - pew pew pew.
  • ID Software - includes Doom, Quake, Wolfenstein and more!
  • Prince of Persia - Prince of Persia!
  • MaNGOS - a full featured World of Warcraft server!

Frameworks/Engines/Libraries

  • Akihabara - a set of libraries, tools and presets to create pixelated indie-style 8/16-bit era games in Javascript.
  • Chipmunk Physics - a simple, lightweight, fast and portable 2D rigid body physics library written in C.
  • cocos2d for iphone - a framework for building 2D games, demos, and other graphical/interactive applications for iPod Touch, iPhone, iPad and Mac. It is based on the cocos2d design but instead of using python it, uses objective-c.
  • EaselJS - a library to make working with the Canvas element easier.
  • EntityJS - an HTML5 javascript game engine utlizing the entity-component design.
  • Flashpunk - a free ActionScript 3 library designed for developing 2D Flash games.
  • Flixel - an open source game-making library written entirely in ActionScript 3.
  • GenesisEngine - GenesisEngine allows you to create and explore procedurally-generated planetary systems, from ground level all the way out into space. Experiments with procedurally-generated worlds, XNA, and design patterns.
  • MonoGame - XNA Implementation for Mono based platforms (supports iOS, Android, Linux, and started work on PS Suite and NaCli ).
  • Plasma - Cyan Worlds's Plasma game engine.
  • Tesseract - make mapping more fun by using modern dynamic rendering techniques, sothat you can get instant feedback on lighting changes, not just geometry.
  • Spring - an Open Source Real Time Strategy game engine.
  • Quasi-Engine - a QtQuick framework that intends to be a complete toolset to ease 2d game development

Maps/Hacks/Plugins/Utilities/All of the Things™

games's People

Contributors

leereilly avatar maiki avatar andrea avatar chandu avatar rogerzanoni avatar lcodes avatar

Watchers

James Cloos avatar Amr Zagloul avatar

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