Giter VIP home page Giter VIP logo

react-useportal's Introduction

usePortal

๐ŸŒ€ React hook for using Portals

undefined undefined undefined Known Vulnerabilities Known Vulnerabilities

Need to make dropdowns, lightboxes/modals/dialogs, global message notifications, or tooltips in React? React Portals provide a first-class way to render children into a DOM node that exists outside the DOM hierarchy of the parent component (react docs).

This hook is also isomorphic, meaning it works with SSR (server side rendering).

Features

  • SSR (server side rendering) support
  • TypeScript support
  • 1 dependency (use-ssr)
  • Built in state

Examples

Installation

yarn add react-useportal      or     npm i -S react-useportal

Usage

Stateless

import usePortal from 'react-useportal'

const App = () => {
  const { Portal } = usePortal()

  return (
    <Portal>
      This text is portaled at the end of document.body!
    </Portal>
  )
}

const App = () => {
  const { Portal } = usePortal({
    bindTo: document && document.getElementById('san-francisco')
  })

  return (
    <Portal>
      This text is portaled into San Francisco!
    </Portal>
  )
}

With State

import usePortal from 'react-useportal'

const App = () => {
  var { openPortal, closePortal, isOpen, Portal } = usePortal()

  // want to use array destructuring? You can do that too
  var [openPortal, closePortal, isOpen, Portal] = usePortal()

  return (
    <>
      <button onClick={openPortal}>
        Open Portal
      </button>
      {isOpen && (
        <Portal>
          <p>
            This Portal handles its own state.{' '}
            <button onClick={closePortal}>Close me!</button>, hit ESC or
            click outside of me.
          </p>
        </Portal>
      )}
    </>
  )
}

Need Animations?

import usePortal from 'react-useportal'

const App = () => {
  const { openPortal, closePortal, isOpen, Portal } = usePortal()
  return (
    <>
      <button onClick={openPortal}>
        Open Portal
      </button>
      <Portal>
        <p className={isOpen ? 'animateIn' : 'animateOut'}>
          This Portal handles its own state.{' '}
          <button onClick={closePortal}>Close me!</button>, hit ESC or
          click outside of me.
        </p>
      </Portal>
    </>
  )
}

Customizing the Portal directly

By using onOpen, onClose or any other event handler, you can modify the Portal and return it. See useDropdown for a working example. It's important that you pass the event object to openPortal and togglePortal otherwise you will need to attach a ref to the clicked element.

const useModal = () => {
  const { isOpen, openPortal, togglePortal, closePortal, Portal } = usePortal({
    onOpen({ portal }) {
      portal.current.style.cssText = `
        /* add your css here for the Portal */
        position: fixed;
        left: 50%;
        top: 50%;
        transform: translate(-50%,-50%);
        z-index: 1000;
      `
    }
  })

  return {
    Modal: Portal,
    openModal: openPortal,
    toggleModal: togglePortal,
    closeModal: closePortal,
    isOpen
  }
}

const App = () => {
  const { openModal, closeModal, isOpen, Modal } = useModal()
  
  return <>
    <button onClick={e => openModal(e)}>Open Modal<button>
    {isOpen && (
      <Modal>
        This will dynamically center to the middle of the screen regardless of the size of what you put in here
      </Modal>
    )}
  </>
}

Make sure you are passing the html synthetic event to the openPortal and togglePortal . i.e. onClick={e => openPortal(e)}

Usage with a ref

If for some reason, you don't want to pass around the event to openPortal or togglePortal, you can use a ref like this.

import usePortal from 'react-useportal'

const App = () => {
  var { ref, openPortal, closePortal, isOpen, Portal } = usePortal()

  return (
    <>
      {/* see below how I don't have to pass the event if I use the ref */}
      <button ref={ref} onClick={() => openPortal()}>
        Open Portal
      </button>
      {isOpen && (
        <Portal>
          <p>
            This Portal handles its own state.{' '}
            <button onClick={closePortal}>Close me!</button>, hit ESC or
            click outside of me.
          </p>
        </Portal>
      )}
    </>
  )
}

Options

Option Description
closeOnOutsideClick This will close the portal when not clicking within the portal. Default is true
closeOnEsc This will allow you to hit ESC and it will close the modal. Default is true
bindTo This is the DOM node you want to attach the portal to. By default it attaches to document.body
isOpen This will be the default for the portal. Default is false
onOpen This is used to call something when the portal is opened and to modify the css of the portal directly
onClose This is used to call something when the portal is closed and to modify the css of the portal directly
onPortalClick This is fired whenever clicking on the Portal
html event handlers (i.e. onClick) These can be used instead of onOpen to modify the css of the portal directly. onMouseEnter and onMouseLeave example

Option Usage

const {
  openPortal,
  closePortal,
  togglePortal,
  isOpen,
  Portal,
  // if you don't pass an event to openPortal, closePortal, or togglePortal, you will need
  // to put this on the element you want to interact with/click
  ref,
  // if for some reason you want to interact directly with the portal, you can with this ref
  portalRef,
} = usePortal({
  closeOnOutsideClick: true,
  closeOnEsc: true,
  bindTo, // attach the portal to this node in the DOM
  isOpen: false,
  // `event` has all the fields that a normal `event` would have such as `event.target.value`, etc.
  // with the additional `portal` and `targetEl` added to it as seen in the examples below
  onOpen: (event) => {
    // can access: event.portal, event.targetEl, event.event, event.target, etc.
  },
  // `onClose` will not have an `event` unless you pass an `event` to `closePortal`
  onClose({ portal, targetEl, event }) {},
  // `targetEl` is the element that you either are attaching a `ref` to
  // or that you are putting `openPortal` or `togglePortal` or `closePortal` on
  onPortalClick({ portal, targetEl, event }) {},
  // in addition, any event handler such as onClick, onMouseOver, etc will be handled the same
  onClick({ portal, targetEl, event }) {}
})

Todos

  • React Native support. 1 2 3 4 5 Probably going to have to add a Provider...
  • add correct typescript return types
  • add support for popup windows resource 1 resource 2. Maybe something like
  const { openPortal, closePortal, isOpen, Portal } = usePortal({
    popup: ['', '', 'width=600,height=400,left=200,top=200']
  })
  // window.open('', '', 'width=600,height=400,left=200,top=200')
  • tests (priority)
  • maybe have a <Provider order={['Portal', 'openPortal']} /> then you can change the order of the array destructuring syntax
  • fix code so maintainability is A
  • set up code climate test coverage
  • optimize badges see awesome badge list
    • add code climate test coverage badge

react-useportal's People

Contributors

alex-cory avatar bondos avatar dependabot[bot] avatar greenkeeper[bot] avatar hansott avatar kunukn avatar

Watchers

 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.