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anbox-streaming-sdk's Introduction

Anbox Streaming SDK

Description

The Anbox Streaming SDK empowers developers to create personalized streaming clients that interface with Anbox Cloud.

Usage

The JS SDK library manages all streaming facets, from the intricate WebRTC protocol to the seamless integration of controls, gamepads, speakers, and screen resolutions. Additionally, it incorporates an Android library that provides user-friendly native components for Android application integration.

The Android library offers user-friendly native components, including AnboxWebView, an extension of the AOSP WebView. This library enhances text input handling for hybrid applications loading the Anbox Streaming JavaScript SDK within an embedded WebView for video streaming.

Please navigate to each library folder for instructions on compiling the Javascript or Android libraries and integrating it into your project.

Examples

Refer to the following examples to explore advanced usage scenarios and best practices:

Contributing

We welcome contributions from the community to enhance the Anbox Streaming SDK. To contribute, please follow these guidelines:

  1. Fork the repository and create your fork from the main branch.
  2. Ensure that your code adheres to the established coding standards and practices.
  3. Test your changes to ensure that automated tests pass with the modifications you made.
  4. Provide relevant documentation updates if needed.
  5. Sign the contributor agreement, submit a pull request, outlining the purpose and scope of your changes.

Our team will review your contribution and collaborate with you to integrate it into the SDK.

Bug report

To report issues, please submit a bug to Anbox Cloud project on launchpad.

License

The Anbox Streaming SDK is licensed under the Apache License 2.0. For more details, refer to the LICENSE file for details.

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