Hi!
I've played around with it a bit in 1.18.2, and it's pretty cool. I was wondering about some inconsistencies sometimes with spawn eggs from spawners. For example, normal vanilla spawners work as intended, although some modded spawners like the ones that can spawn "Bloviators" from Cloud Storage will drop an empty spawner and no spawn egg.
I think this may be due to their naming convention (spawn_egg is placed before):
![image](https://user-images.githubusercontent.com/17010632/170201200-eeb92fbf-2a37-4df4-83c0-72171d9067a1.png)
I was wondering if there is something you could do for those cases. Or else, would it be possible to code the spawners to drop with their configuration as an item (not dropping any spawn eggs)? Possibly this could also be a toggled feature in the configuration file, just an idea.
As well I've noticed a quirk with redstone, it looks like this does not work (the spawner does not turn off):
![image](https://user-images.githubusercontent.com/17010632/170201831-1f2c1f6d-58ef-4faf-8187-c1fa09113f3a.png)
Any directly adjacent redstone does work though.
Perhaps this is linked to an old issue, #32?
Thanks in advance!
-Versions-
Minecraft 1.18.2
Forge 40.1.20
Enhanced Mob Spawners spawnermod-1.18.2-1.8.15+Forge.jar
Cloud Storage cloudstorage-1.1.0-1.18.2.jar