andreasdahl / hsrng Goto Github PK
View Code? Open in Web Editor NEWHearthstone pack and arena simulator
Hearthstone pack and arena simulator
You should be able to change the settings of SameArena
A banning system for SameArena should be developed. Ideas are listed below:
All participants receive the same drafts. Consistency of card can be preserved, if players provides a list of owned cards (see #18). Otherwise cards to replace bans should be picked from a secondary pool of cards.
Each player "opens" a pack, picks a card and then pass it to the next player. when pack is empty a new pack is opened until all players can build a deck. (See Magic: the Gathering drafting)
Every player contributes their card list and get an individual arena from the collective card pool
The program should use a true database. Probably SQLite.
You should be able to draft an arena deck, in addition to open packs
Any user should be able to host an instance and other users should then be able to join that game by IP.
The arena instance should be kept entirely by the host. and any updates made on the client, should be requesting the host. This way, there only need to be a very simple client code, which should work for any hosted instance, and the drafting mode can be programmed entirely on the server side.
The should be a simple GUI.
The user should be able to open a single pack whenever they want.
Starting a server should open a new frame, displaying server activity and allowing the user to close the server
The HSRNG client should know which cards the user owns. It should be easy to modify your card holdings, and you should be able to ignore this feature at will.
Suggestions:
There should be a settings screen which should (at least) contain the following:
Should sqlite be refactored away, or should it be embraced?
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