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quickcommands's Introduction

QuickCommands

Plugin for Unreal Engine 4 and 5 that adds a window what you can fill with console commands and you can execute them by clicking on them.

The window is resizable and dockable, the height of the cells is fixed, but you can scroll in the window if the cells don't fit. The separator is just an empty line in the file.

Special thanks to Rens for the original code. https://twitter.com/artbyrens

Marketplace link: https://www.unrealengine.com/marketplace/quickcommands

Create an issue here or contact me on twitter if you have bugs or suggestions: https://twitter.com/AndrisBorbas

Installing for your version of UE (tested with >4.18, >5.0EA2)

https://github.com/AndrisBorbas/QuickCommands/wiki/Setup

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quickcommands's Issues

License?

Hi there!

Just curious if you've thought about adding a license to this project. Without one, open-source can't benefit from this plugin.

Thanks!

Some console commands are not working

Some commands I tried that are not working if called from the plugin's window, but they work from the console and if called from the "run console command" node:

  • viewmode collisionpawn
  • viewmode collisionvis
  • viewmode hlodcoloration
  • viewmode lodcoloration
  • viewmode lightcomplexity
  • viewmode lightingonly
  • viewmode lit
  • viewmode lit_detaillighting
  • viewmode shadercomplexity
  • viewmode unlit
  • viewmode wireframe

Crash when calling BP events from console

I have multiple BP custom events saved in my root level that I normally call in the console with "ce BlahBlahEvent". If I use QuickCommands to try and post any of these "ce" commands, UE4 crashes. All other console commands are working fine. I installed QuickCommands from the Unreal Marketplace and am using UE 4.21.
example

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