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giotto's Introduction

Giotto

C++11 Graphics Library based on SDL2 (https://www.libsdl.org/) version 2.0.8!

Basic design approach is "everything is an object".

Namespace gfx (located in src/gfx) contains wrappers for many SDL types/functions. There is a 1-to-1 mapping between SDL headers and a corresponding namespace within gfx (e.g. SDL_video.h wrappers are available in namespace gfx::video - src/gfx/video).

Components:

  • 'gfx' namespace: wrapper objects for SDL
  • 'gto' namespace: GUI

Supported platforms:

  • RedHat Enterprise Linux Server Release 6.7
  • macOS X 10.11 El Capitan
  • macOS 10.12 Sierra
  • macOS 10.13 High Sierra

Supported compilers:

  • GNU gcc 6.1.0a-2
  • clang-802.0.41
  • clang-802.0.42
  • clang-902.0.39.2

Supported IDEs:

  • Apple Xcode 8.3.2
  • Apple Xcode 8.3.3
  • Apple Xcode 9.4.1

Licensed under the zlib licence (http://zlib.net/zlib_license.html).

External code attributions:

Small demo app available. See main.cpp

Special note for macOS users with Xcode: following configuration must be set in Xcode for the built-in build system to be compatible with the makefile: File -> Project Settings... -> Derived Data "Project-relative Location"; and path set to "../build/DerivedData"

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