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Demosthenexx avatar Demosthenexx commented on June 21, 2024 2

We had the same issue in our multiplayer, and we were able to fix it by having one player ("xargs") point their cursor at the body of the dislocated player ("Demosthenex") with the following command:

/c game.players["Demosthenex"].character = game.players["xargs"].character.selected

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 avatar commented on June 21, 2024

Hey @AkariAkaori , did you found a fix for this issue? If yes how did you do it? If not, @anoutsider have you any ideas?
I currently have the exact same problem!
Thanks,
xilef6000

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brad-anderson avatar brad-anderson commented on June 21, 2024

Same problem here.

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 avatar commented on June 21, 2024

I found a "workaround", for as long as the bug isn't fixed:
(but you will loose your inventory, armor, weapons, etc you had on/in your character!)
Open up the console, and paste the following command:

/c game.local_player.character=game.local_player.surface.create_entity{name="player", position={0,0}, force=game.local_player.force}
(Do not change the attribute "name"!)
This will create a "new player" with your name at the spawn point of the map (0,0)

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brad-anderson avatar brad-anderson commented on June 21, 2024

My "solution" was to get my friend running the server to disable the mod. Then I had a controllable character again but the sprite was flying through the air (no animation) and without all my inventory. My original character was stuck where I first used the mod (amusingly his personal roboport still worked). I just ran off into the wilderness to be killed by biters then I combat shotgunned my doppleganger. It worked but it was very frustrating losing everything I had on me.

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gabbyzhat avatar gabbyzhat commented on June 21, 2024

@anoutsider Has this been fixed in the current versions yet?

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 avatar commented on June 21, 2024

It has not. I just came across this with the latest released version on the mod portal.

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