Comments (7)
We had the same issue in our multiplayer, and we were able to fix it by having one player ("xargs") point their cursor at the body of the dislocated player ("Demosthenex") with the following command:
/c game.players["Demosthenex"].character = game.players["xargs"].character.selected
from advanced-logistics-system.
Hey @AkariAkaori , did you found a fix for this issue? If yes how did you do it? If not, @anoutsider have you any ideas?
I currently have the exact same problem!
Thanks,
xilef6000
from advanced-logistics-system.
Same problem here.
from advanced-logistics-system.
I found a "workaround", for as long as the bug isn't fixed:
(but you will loose your inventory, armor, weapons, etc you had on/in your character!)
Open up the console, and paste the following command:
/c game.local_player.character=game.local_player.surface.create_entity{name="player", position={0,0}, force=game.local_player.force}
(Do not change the attribute "name"!)
This will create a "new player" with your name at the spawn point of the map (0,0)
from advanced-logistics-system.
My "solution" was to get my friend running the server to disable the mod. Then I had a controllable character again but the sprite was flying through the air (no animation) and without all my inventory. My original character was stuck where I first used the mod (amusingly his personal roboport still worked). I just ran off into the wilderness to be killed by biters then I combat shotgunned my doppleganger. It worked but it was very frustrating losing everything I had on me.
from advanced-logistics-system.
@anoutsider Has this been fixed in the current versions yet?
from advanced-logistics-system.
It has not. I just came across this with the latest released version on the mod portal.
from advanced-logistics-system.
Related Issues (20)
- Module crashes with "attempt to index field '?'" error HOT 1
- global.hasSystem[index] is nil from old version HOT 2
- Error on_init HOT 1
- ALS is not working with Factorissimo mod
- Factorio 0.14? HOT 1
- bind close to e HOT 2
- Error selecting normal items HOT 1
- Mod causes high load times in 0.14.9
- Effects not showing HOT 2
- Item count possible underflow
- bug when searching for '['
- Please update to work with Factorio 0.15.x
- GUI won't open
- search causes game crash on some characters HOT 1
- on_gui_click (ID 1) __advanced-logistics-system__/gui/network.lua:51: attempt to compare two nil values HOT 1
- Crash of module when using "All button" HOT 2
- Question on usage with alert
- Update to .16? HOT 13
- Mod crashes when a roboport is being deconstructed HOT 1
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from advanced-logistics-system.