An Open Source 3d character and character controller for the Godot game engine.
This is a third person character controller designed to work both with the keyboard and a gamepad. It features a camera that can auto-rotate or that can be controlled with a joystick.
- The Godot mannequin is a character made by Luciano Muñoz In blender 2.80.
- Godot code by Josh aka Cheeseness
This free series is sponsored by our platformer game creation course.
GDQuest is a social company focused on education and bringing people together around Free Software.
We share the techniques professionals use to make games and open source the code for most of our projects on our GitHub page.
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