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a.i-learns-to-play-atari-mspacman-reinforcementlearning's Introduction

A.I learns to play Atari's MsPacman

Using the "Advantage Actor Critic(A2C)" Reinforcement Learning method, the A.I 'Agent' is trained to play Atari's MsPacman.

The Game:

The game used for this Model is Atari's MsPacman

breakoutGame

1MScore3

The game was used by downloading ROM files.

AtariMania 'ROMS'

importingbreakoutGame

The Algorithm:

The A2C algortihm has been implemented for the Agent to play the game

refer the paper:

Asynchronous Methods for Deep Reinforcement Learning

The Python Libraries used:

StableBaselines-3

OpenAI-Gym

Models:

  • Mark I (1 Million TimeSteps):

The first Model is a Preliminary Model which has been trained with 1 Million TimeSteps.

1MScore3

1M

I had first set up for 20M timesteps but I am currently able to use my CPU instead of a GPU. This is the reason why the program is halted at 1M timesteps

Anyone could clone this repo and try the same on their own or for higher TimeSteps

Highest Score:

1MScore1

1MScore2

1MScore3

Have Fun

Yours Truely,

Anuraag Rath :P

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