Related Issues (20)
- Should drawCapsule using Float instead of CFloat? HOT 1
- Considering add some helper `bracket` functions to Util in order to avoid begin* and end* syntax HOT 2
- More abstraction for WindowResources passed to load/unload* functions? HOT 1
- `clamp` function in Raylib.Util.Math can be more haskellish HOT 1
- Add script file to update raylib git ref in flake.nix
- Add support for raygui HOT 2
- Windows - GCC missing libs error HOT 1
- Add nix build in GitHub actions
- Add bunnymark example
- `5.1.1.0` release checklist
- Incompatible with latest base versions (anything above 4.18.2.0) HOT 2
- Module ‘Raylib.Util’ does not export ‘raylibApplication’ HOT 2
- Drag and drop does not work as expected HOT 2
- defaultWindowResources is undocumented HOT 3
- Pure version of `getScreenToWorld2D` function in rcore HOT 1
- `unloadImage` is missing in `Raylib.Core.Texture` HOT 1
- The function loadDroppedFiles
- Expose Raylib.Internal module HOT 1
- Provide low-level API to raylib without automatic freeing (WindowResources) HOT 5
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