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stationapi's Issues

Reconnecting to swgchat does not clear previous online avatars

When a game server reconnects to the swgchat server avatar login fails if the avatar was online at the time the game server restarted.

Consider how to handle the situation. Ideas are as follows:

  • Clear the online avatar list when SetApiVersion messages are received (the first message a server sends when connecting to swgchat).
  • Do not treat existing online avatars as a failure and "resume".

Of the options above, clearing the avatar list when SetApiVersion is received would appear to have the least amount of potential side effects.

[Request] Assistance fixing for Win32

Hello Apathy & other devs. First of all wanted to say thanks for your contribution to the scene.

I'm in the process of compiling a "bug free" package for win32 users. I know it's not the "preferred" method of deploying for servers, but some us are just down right fools. Anyway, in the current state of things, unfortunately stationapi is not currently functioning 100% for win32. As of right now, friends list, and mail are the only functioning features -> so that means group, guild and chat channels are not working ~ at all. Chat channels sort of "work", but not really.

I've got everything set up and compiling for win32, and I've been trying to route out the issues with the non-working functions. So far without much progress, I've yet to find anything useful.

Would anyone mind joining me on this adventure to see if we can resolve this for the betterment of the SWG scene? Thanks. You can hit me up on Discord (๐™‹๐™ค๐™‹๐™ค๐™’๐™–๐™ฃ๐™Š๐™—๐™ž#5453) or use this post.

P.s., once everything is up and running I am planning on releasing source (for fixes) and binaries to swgsource for everyone to start contributing on. SB opening up their code graciously on Linux but Win needs love too :)

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