Cliché - 48 Hour Compo Entry
See: http://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=12088
How can I play ?
On Windows, clone the repo and execute build/win32.x86_64/app/ld30_cliche.exe
- Left/Right: left/right keyboard arrows
- Jump : up arrow
- Fire: Space
- ESC: quit
- Code : c++
- Graphics : Paint.net
- Engine : pgtech
WHAT IS PGTECH ?
Personal 2D/3D game engine with its tools suite. Everything is written in c++ (c-style). Published really soon with a friendly open source license 😉
This game isn’t finished. It is “playable” but there is no end and monsters can’t be killed. This must be the shitiest submission ever done but I had to. By respect for my girlfriend to let me participate despite our busy weeked and for the work done (graphics!).
At first I tried to simply focus myself on a classic WTF game but I quickly bored myself turning around with stereotypes. When suddenly I found The thing, a game, with only cliche !
And here comes “She”. The all mighty and lovely Viking warrior, with a huge breast and a magic bow that throws fireballs (and other things).
You must help her to protect her igloo in antarctica against bad kamikaze zombies aliens villains.
Why I failed ?
The project was too ambitious and with less than 10h of work, according to my actual skills, I could not hope for a better result.
I will do the next LD more seriously.
In fact I’m pretty happy to have experienced all of the pgtech workflow. It was a good test.
In an enhanced version I will add some laser beams and T-Rex. And maybe animations, sounds … and feedbacks and … dammit !