Display the path from the agent to the room.
Tested on
: macOS 14.4.1
: Unity 2023.2.7f1
: JetBrains Rider Editor 3.0.27
- Fixed camera view (Bird Eye View)
- Logging console messages for debugging (Debugger.cs)
Important
For some reason the NavMeshAgent
is conflict with the CharacterController
from [my controller script](https://github.com/AppleBoiy/unity3d-bird-eye-view)
.
It's make agent is flying in the air (I don't know why).
Basic movement | Other | ||||||||||||||
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