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aronarts's Projects

legsikplugin icon legsikplugin

Unreal Engine Plugin, adds animation node for IK for legs.

maskedocclusionculling icon maskedocclusionculling

Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.

mediaextract icon mediaextract

Extracts media files (AVI, Ogg, Wave, PNG, ...) that are embedded within other files.

mesh icon mesh

3D object mesh simplifier

meshimp icon meshimp

Mesh simplification on manifold meshes using Quadric Error Metrics

meshoptimizer icon meshoptimizer

Mesh optimization library that makes indexed meshes more GPU-friendly

meshsim icon meshsim

implements the paper "Surface simplification using quadric error metrics"

meshsimplification icon meshsimplification

基于二次误差的网格简化(Surface simplification using quadric error metrics,SIGGRAPH 97)

meshsimplification-2 icon meshsimplification-2

An implementation of Surface Simplification Using Quadric Error Metrics (https://www.cs.cmu.edu/~./garland/Papers/quadrics.pdf)

minim icon minim

A Java audio library, designed to be used with Processing.

mmworld icon mmworld

A simple demo. AVG, FPS.Using UE4 and C++.

momentous icon momentous

Reimplementation of "fr-059: momentum" particle system

nshader icon nshader

Visual Studio 2013/2015/2017 syntax highlighting extension for shader languages

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