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SFML_SimCity_C

2D city bulding game (like first sim-city), currently WIP

Technologies

C++ project written using SFML, using CMake, and Piskel (for drawing pixelarts)

In Action

gameplay-gif

Installation

required:

  • sfml 2.5.1
  • cmake (3.13 or higher)

Windows: -Use CMake software (and relevant tutorials) Linux: -When in game folder, use commands mkdir build, cd build, cmake .., make to build project You can also run one commands (but it's harder to fix bugs if somethings doesn't work): mkdir build ; cd build ; cmake .. ; make

Now you can play by launching SFML_SimCity_C executable ("./SFML_SIMCITY_C")

Setup

Probably the easiest method is to just launch using and IDE supportin CMake, I personally used CLion for this project

Features

  • 2d tile map
  • user interaction using mouse and keyboard
  • loading and saving to file
  • animations that work (although not perfectly)

TODO

  • GUI library
  • game goal
  • statistics
  • economy and progress (virtual opponents)
  • natural disasters
  • traffic
  • optimizations for lower fps (duplicating frames etc.)
  • fixing bugs and bag practices
  • and a lot of other things that I would like to have but never had the time to add them :(

Author

Artur Jankowski

sfml_simcity_c's People

Contributors

arturjan4 avatar

Watchers

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