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hot-stuff's Issues

water and mountain propogation bugs

currently the fire doesn't care whether there are mountains or water around. I just wanted to see how it propogated, so I haven't set up any terrain type checks yet.

World Bounds

Make the edge of the world pretty.

For now, we'll use the island technique, bounds are all underwater.

Add "Deep Water" which is not interactive,
Lock all edges to somewhere in this region.

Turn the square matrix of values into a circle by locking the corners into Deep Water space.

Second Pass Smoothing

unlock everything except deep water

run a second smoothing pass, but with only a few passes.

should make the mountains smoother.

worth a try.

make fire display

(already done, actually. I just wanted to see some progress on the milestone bar.)

More Items

Squirrel Trap - trap the squirrels in a certain location
Mine - Throw the squirrels in all directions
Gasoline - Allow Fire to cross water
Axe - cut down trees to make a fire break, damage squirrels

Mini Map/Radar

Make a minimap/ radar bui overlay so you can tell where you are

Get an initial top-down render for the base texture
take a circle of it out of the middle
add dots for squirrels
add small textures for fires
etc
etc

Start Fires

We need a way to start fires, thought I would attach this issue to a milestone to see what happens. :D

I want to see how all this is set up to work

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