Comments (3)
Btw you said "No specific ties to any in game class, simple use Blueprints (or C++) to create a new "BluEye" object and grab its material instance, then you can paint it on anything!" , thats not true..
from blui.
Ok heres an easier solution, for people with blueprint projects:
Add a new BP Function library. Open the .h file. After Generated_Body() gets called, write this:
Public:
UFUNCTION(BlueprintCallable, Category = "CustomLibrary")
static void CefLoop();
Now on the .cpp file add the following code:
At the very top add " #include "Blu/Public/BluManager.h".
Now to implement your new function, add this:
void UUBP_FuncLib::CefLoop()
{
BluManager::doBluMessageLoop();
}
To run the loop in your game, call the "CefLoop" node, if you want it all the time, add a new event tick, like in the readme, for your game mode bp, and after that call the CefLoop node.
It works now fine, sry for the confusion before.. it just wasnt very clear to me, I would be glad if you could add this information to the Wiki of the project or something like this. Thanks for your awesome plugin!
from blui.
Thanks for the snippet! Would you like to make a pull request with these changes? I'd really appreciate it.
I'm not sure how a bluepring tick call escaped my ideas
from blui.
Related Issues (20)
- I can download master branch,but i can't download release BLUI 3.1. I think that my network is normal。
- Any way of loading local HTML5 without setting up a local webserver? HOT 3
- 4.17 on MacOS Instructions?
- Logging help HOT 1
- Material is NULL when using Windows x64 packaged game
- BLUI Does not work On IOS HOT 1
- WebRTC not working with current version of CEF HOT 2
- Who can provide an example to show how the web page interact with UE? HOT 2
- WebM video play don't have any audio
- Update Chromium HOT 3
- Cannot correctly render PDF (Clear or embedded link) - Unreal Engine and PDF Support HOT 1
- Not Compiling with Magic Leap Technical Preview(4.21) HOT 2
- BLUI not working on HTML5 projects
- Actors missing in packaged project
- RHIUpdateTexture in UE3 HOT 1
- UE 4.15 compatibility HOT 2
- Error during BLUI setup HOT 16
- 运行build.py时发生错误,请帮我看下什么错误,谢谢! HOT 1
- Can't compile project for ue4.16.1 HOT 5
- I working with UE4 .15,But I only can get release BLUI 3.1 HOT 1
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from blui.