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unity-neumorphism-ui's Introduction

Neumorphism UI for Unity uGUI

Neumorphism UI is an experimental shader for Unity uGUI. Even though texture size is very small (e.g 64x64), it enables us to draw very smooth and scalable images using the MSDF(Multi-channel signed distance field) technique. This is used in AnyFilter iOS App.

gifanim

How to add your textures

Use msdfgen to generate texture from SVG.
A sample command is included in Tools/convert.sh with a msdfgen macOS binary (Also, you can find the binary for Windows in the msdfgen's GitHub).

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unity-neumorphism-ui's Issues

The shader material is pink in the editor view.

When using this project in Universal Render Pipeline, the neumorphism material is shown as pink, in the editor. When I hit play, it works fine. It works fine both in editor and play mode when I'm using scriptable render pipeline. This issue seems to be present only in the editor mode of the Universal Render Pipeline.

When I try upgrading the material to URP via unity's built in URP material upgrade tool, I get this error "Neumorphism material was not upgraded. There's no upgrader to convert UI/Neumorphism shader to selected pipeline".

The upgrade has to be done manually and I'm not familiar enough with shaders to do so. Any help would be appreciated. Thanks.

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