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Unit Frames for WoW Classic
Something like grid, that shows up even if you are alone/party/raid
Make it more clique like.
See above
Make Castbar / Totem Bar static option.
Could this be added? I wanna see them pets on my raid frames.
Also, if I have the party frames set up vertically, the pet bars end up behind the player bars.
[2015/04/13 11:50:11-328]: HealComm-1.0\HealComm-1.0.lua:1056: attempt to index field ?' (a nil value) HealComm-1.0\HealComm-1.0.lua:1056: in function
delayGrpHeal'
HealComm-1.0\HealComm-1.0.lua:1169: in function method' AceEvent-2.0\AceEvent-2.0.lua:318: in function
TriggerEvent'
AceEvent-2.0\AceEvent-2.0.lua:902: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:894>
accours since i installed QuestAnnouncer
every fight like 10 times :o
edit: no more errors with after i added
if not result[2] == "0" then
HealComm.delayGrpHeal(arg4, result[2])
end
at healcomm-1.0.lua on line 1169
Hey.
Not really an issue, but i wondered if you could share something about your setup for developing addons for vanilla wow.
What IDE are you using, how do you debug, etc.
Thanks
Hi,
Thanks for the awesome addon!
Right now this feature seems applied globally. Is that possible to only apply for party frame?
And while you're at it cure cancer and world hunger...
sometimes if my private priest uses his group heal the incoming heal visual stucks after the heal. So it permanent shows the the green bars until i reload the ui.
Next time it happens i ll post the Error message here. I have BugSack running now :)
[2015/04/17 22:50:26-4]: modules\Target.lua:116: <unnamed>:SetText(): Font not set
<in C code>: in function `SetText'
modules\Target.lua:116: in function <Interface\AddOns\LunaUnitFrames\modules\Target.lua:109>
[2015/04/17 22:50:26-4]: modules\Target.lua:698: <unnamed>:SetText(): Font not set
<in C code>: in function `SetText'
modules\Target.lua:698: in function `StartTargetCast'
modules\Enemycastbar.lua:391: in function `EnemyCastBar_Show'
modules\Enemycastbar.lua:378: in function `EnemyCastBar_Control'
modules\Enemycastbar.lua:318: in function `EnemyCastBar_Gfind'
modules\Enemycastbar.lua:309: in function <...rface\AddOns\LunaUnitFrames\modules\Enemycastbar.lua:305>
Especially for the player frame, as many people tend to want to use a dedicated addon for that or are just fine with the vanilla casting bar.
It would be great if the raidframe groups could "snap" into alignment when positioned next to each other, much like the Bongos action bar addon does with its bars.
Hey.
Just installed your unit frames, and there are really crisp :D
There is however no timers on my buffs, what might cause this problem?
Just like xp...
Was telling me that it couldn't compare a nil value or some equivalent error on line 847.
I added:
Health = UnitHealth("target")
to line 841 and it appears to be fixed. However, I wanted to make sure that's the correct way to do it, or if I'm just bandaging a larger issue.
Show MP5 cooldown ticker on the manabar as rogue energy ticker to view when mana regeneration will begin. And option to turn on/off this feature.
Just an enhancement suggestion if possible to add a couple options for the position of the healthbar to overlay the frame along with the 3d portrait in the background.
If not, its all good.
As soon as Blessing of Light buffed on myself i get following error on Flashheal:
\LunaUnitFrames\libs\HealComm-1.0\HealComm-1.0.lua:985: attempt to perform arithmetic on local `FoLBonus'(a nil value)
Is there a way to show all frames so I can position them the way I want?
Thanks!
First of all, thanks for the addon!
Would it be possible to:
1 - Have an option to hide one or several unit frames when out of combat?
2 - Hide the player frame (or any other) when no target?
3 - Control the alpha of the frames based on if the player is out of combat but is still regenerating health/mana. Example: The player is not in combat but is at 81% health, so the player frame has an alpha of 50% , once the player has reached 100% health and mana, hide the player frame (or at least make it fully transparent).
4 - All of the above in any combination.
Would be cool if these could be implemented, as it would allow for very minimalist UI's (I don't like to see what I don't need).
Thanks in advance!
Interlock raid frames just aligns all group on group 1 anchor
It would be nice if you could speciffy a grid setup this way, ie 4x2 where the groups are aligned all on group 1 anchor, but begin a "new line" when you reach the specified break number.
Here's an example
Break groups at 3:
[Group1][Group2][Group3]
[Group4][Group5][Group6]
[Group7][Group8]
more... more, MOAR!
Seriously who heals pets?
It would be nice if both at the same time was possible
Show pvp icon in portrait when pvp flagged.
Party icon is showing wrong when leaving the party.
Was not the party leader.
It disappeared when invited to another party.
Reappeared after leader died and rez, left party and icon stayed again.
Moving in new directions
color them!
Error: Usage: UnitIsUnit("unit", "otherUnit")
AddOn: LunaUnitFrames
File: Tags.lua
Line: 701
Count: 2x
After casting a heal on my target.
Is there any way to turn off portraits or at least turn off the 3d portrait?
Any way to add a enhancement option for displaying castbar below frames instead of pushing the bar and making them smaller while castbar is active?
texts, icons, your corn folder...
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