โก I love zig, c, go, rust, Graphics, SIMD and data oriented programming!
๐ฎ Playing and making video games is my main hobby
A game written in ~1 day using zig and vulkan
The lane that units walk on
a temp map sprite
Move core game logic into the game module instead
Click a button to spawn a unit
See issue #6
The same as unit, but no move
Update the project to stable 0.9 so that people can try the project without hassle
System to make units move
Add variables like sprite, hp, dmg, attack speed, move speed, range, animation state, controls move
a temp castle sprite
i.e
const UNIT_WALK: usize = 0
texture_handles[UNIT_WALK] = loadTexture("unitwalk.png");
Maybe add sounds if we get that far :)
A temp unit sprite
See #10
Display correct health information according to health
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