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cub3d's Introduction

cub3D

Overview

visualizer image

cub3D is a 3D graphical engine inspired by the classic game Wolfenstein 3D. It's built using C and the MLX graphics library. This project serves as a fun and educational way to explore the fundamentals of computer graphics.

Features

  • 3D rendering using raycasting techniques
  • Texture mapping
  • Collision detection
  • Simple user interface

Prerequisites

  • GCC Compiler
  • MLX42

Installation

  1. Clone the repository: git clone https://github.com/demenciel/cub3D.git

  2. Compile the project:

make

Usage

Run the program with:

./cub3D [map_file.cub]

or

make run

Map exemple

NO ./asset/stone.png
SO ./asset/wall.png
WE ./asset/Stones_Texture.png
EA ./asset/Brickwall6_Texture.png
F 153,76,0
C 32,32,32

11111111111
1000 000001
1N000100001
10000100001
11111111111

Contributing

Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.

cub3d's People

Contributors

axhar005 avatar

Watchers

 avatar

Forkers

demenciel

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