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azurlanedata's Issues

Missing Data

Hi there, i noticed this file below missing some data in EN patch 6.2.188 (i only checked EN one, this should affected in other server folder as well)

EN/ShareCfg/activity_task_permanent.json
EN/ShareCfg/benefit_buff_template.json
EN/ShareCfg/box_data_template.json
EN/ShareCfg/expedition_data_by_map.json
EN/ShareCfg/furniture_data_template.json
EN/ShareCfg/guild_base_event.json
EN/ShareCfg/item_medal_fetch.json
EN/ShareCfg/memory_group.json
EN/ShareCfg/memory_template.json
EN/ShareCfg/pay_level_award.json
EN/ShareCfg/ship_data_group.json
EN/ShareCfg/ship_meta_breakout.json
EN/ShareCfg/ship_skin_template.json
EN/ShareCfg/ship_skin_words_add.json
EN/ShareCfg/ship_skin_words_extra.json
EN/ShareCfg/shop_furniture_relation.json
EN/ShareCfg/skill_data_display.json
EN/ShareCfg/skill_data_template.json
EN/ShareCfg/task_meta_data_template.json
EN/ShareCfg/transform_data_template.json
etc.

the new file data only contains __name and all key or whatever in pg.{filename} in AzurLaneLuaScripts

{
  "__name": "filename",
  "all": []
}

i assume this happened because in patch 6.2.88 the file got restructured so the data of listed id in all moved into pg.data.{filename}
and current extracted data from Lua only get data from pg.{filename}

-- before
pg.{filename} = {
 [id]: { data },
 all: []
}
-- after
pg.{filename}= {
  _name: "filename",
  all: []
}
pg.data.{filename}= { data }

sorry for my bad english.
Thank you!

Some more missing data from recent update

dungeon.json 没有更新

dungeon.json 看起来应该没有跟着 AzurLaneLuaScripts/CN/gamecfg/dungeon 一起更新。

不知道是不是出了什么 error 导致提交失败呢?

Incorrect Buff ID in buffCfg.json

In the buffCfg.json file, the buff_id keys should correspond to the id keys in the buff data. However, it appears that buff with ID buff_16752 is associated with id: 10031, which seems incorrect.

  "buff_16752": {
    "1": {
      "effect_list": [
        {
          "arg_list": {
            "attr": "cannonPower",
            "number": 100
          },
          "trigger": [
            "onAttach"
          ],
          "type": "BattleBuffAddAttrRatio"
        },
        {
          "arg_list": {
            "attr": "loadSpeed",
            "number": 500
          },
          "trigger": [
            "onAttach"
          ],
          "type": "BattleBuffAddAttrRatio"
        }
      ]
    },
    "2": {
      "effect_list": [
        {
          "arg_list": {
            "attr": "cannonPower",
            "number": 200
          },
          "trigger": [
            "onAttach"
          ],
          "type": "BattleBuffAddAttrRatio"
        },
        {
          "arg_list": {
            "attr": "loadSpeed",
            "number": 610
          },
          "trigger": [
            "onAttach"
          ],
          "type": "BattleBuffAddAttrRatio"
        }
      ]
    },
    "3": {
      "effect_list": [
        {
          "arg_list": {
            "attr": "cannonPower",
            "number": 300
          },
          "trigger": [
            "onAttach"
          ],
          "type": "BattleBuffAddAttrRatio"
        },
        {
          "arg_list": {
            "attr": "loadSpeed",
            "number": 720
          },
          "trigger": [
            "onAttach"
          ],
          "type": "BattleBuffAddAttrRatio"
        }
      ]
    },
    "4": {
      "effect_list": [
        {
          "arg_list": {
            "attr": "cannonPower",
            "number": 400
          },
          "trigger": [
            "onAttach"
          ],
          "type": "BattleBuffAddAttrRatio"
        },
        {
          "arg_list": {
            "attr": "loadSpeed",
            "number": 830
          },
          "trigger": [
            "onAttach"
          ],
          "type": "BattleBuffAddAttrRatio"
        }
      ]
    },
    "5": {
      "effect_list": [
        {
          "arg_list": {
            "attr": "cannonPower",
            "number": 500
          },
          "trigger": [
            "onAttach"
          ],
          "type": "BattleBuffAddAttrRatio"
        },
        {
          "arg_list": {
            "attr": "loadSpeed",
            "number": 940
          },
          "trigger": [
            "onAttach"
          ],
          "type": "BattleBuffAddAttrRatio"
        }
      ]
    },
    "6": {
      "effect_list": [
        {
          "arg_list": {
            "attr": "cannonPower",
            "number": 600
          },
          "trigger": [
            "onAttach"
          ],
          "type": "BattleBuffAddAttrRatio"
        },
        {
          "arg_list": {
            "attr": "loadSpeed",
            "number": 1050
          },
          "trigger": [
            "onAttach"
          ],
          "type": "BattleBuffAddAttrRatio"
        }
      ]
    },
    "7": {
      "effect_list": [
        {
          "arg_list": {
            "attr": "cannonPower",
            "number": 700
          },
          "trigger": [
            "onAttach"
          ],
          "type": "BattleBuffAddAttrRatio"
        },
        {
          "arg_list": {
            "attr": "loadSpeed",
            "number": 1160
          },
          "trigger": [
            "onAttach"
          ],
          "type": "BattleBuffAddAttrRatio"
        }
      ]
    },
    "8": {
      "effect_list": [
        {
          "arg_list": {
            "attr": "cannonPower",
            "number": 800
          },
          "trigger": [
            "onAttach"
          ],
          "type": "BattleBuffAddAttrRatio"
        },
        {
          "arg_list": {
            "attr": "loadSpeed",
            "number": 1270
          },
          "trigger": [
            "onAttach"
          ],
          "type": "BattleBuffAddAttrRatio"
        }
      ]
    },
    "9": {
      "effect_list": [
        {
          "arg_list": {
            "attr": "cannonPower",
            "number": 900
          },
          "trigger": [
            "onAttach"
          ],
          "type": "BattleBuffAddAttrRatio"
        },
        {
          "arg_list": {
            "attr": "loadSpeed",
            "number": 1380
          },
          "trigger": [
            "onAttach"
          ],
          "type": "BattleBuffAddAttrRatio"
        }
      ]
    },
    "10": {
      "effect_list": [
        {
          "arg_list": {
            "attr": "cannonPower",
            "number": 1000
          },
          "trigger": [
            "onAttach"
          ],
          "type": "BattleBuffAddAttrRatio"
        },
        {
          "arg_list": {
            "attr": "loadSpeed",
            "number": 1500
          },
          "trigger": [
            "onAttach"
          ],
          "type": "BattleBuffAddAttrRatio"
        }
      ]
    },
    "blink": [
      1,
      0,
      0,
      0.3,
      0.3
    ],
    "desc": "炮击、机动提升",
    "effect_list": [
      {
        "arg_list": {
          "attr": "cannonPower",
          "number": 100
        },
        "trigger": [
          "onAttach"
        ],
        "type": "BattleBuffAddAttrRatio"
      },
      {
        "arg_list": {
          "attr": "loadSpeed",
          "number": 500
        },
        "trigger": [
          "onAttach"
        ],
        "type": "BattleBuffAddAttrRatio"
      }
    ],
    "icon": 10031,
    "id": 10031,
    "init_effect": "jinengchufared",
    "last_effect": "",
    "name": "姐姐气质",
    "picture": "",
    "stack": 1,
    "time": 0
  },

Juustagram data missing since Effulgence Before Eclipse event

Since the Effulgence Before Eclipse event, data for Juustagrams have been missing:

These three files update with the latest commits, but these specific keys are missing values.

I don't know if the game was updated so that this information is no longer found, but I held off on posting this issue believing information just wasn't being updated. But it's been two events now and Juustagram text has still yet to be updated, especially with this latest collaboration event with Senran Kagura.

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