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As a player, I should be able to participate in spatial chat.
Subscribe to engine events
Connection Events
Server Online / Offline Events
Send empty response for getAttributesBatch command.
ObjectFactory should use new ObjectTemplate definitions when creating objects.
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Subscribe to ServerObject events
Posture Changes
As a player, I should be able to chat with other players.
This epic includes:
- Connect and disconnect from chat server.
- Enter, leave, and create chat rooms.
- Add and remove moderators and admins from rooms.
- Add and remove friends and ignores to list.
- Send messages to chat rooms, instant messages, and persistent messages.
- Speak in spatial chat and perform socials in spatial chat.
- Track chat spam.
- Squelch players for x time.
Allow privileged players to squelch a player, preventing them from talking in spatial chat.
Queue commands based on the data tables.
Prevent a player from talking in spatial chat when they have exceeded the chat spam allotment.
Players should automatically join the planet and galaxy wide chat rooms and/or guild/city chat rooms.
Objects should be added to planet quad tree on initial creation.
Link Dead
Provide a means of returning an error from a CommandQueue controller to the client.
Customization data should be loaded from datatables.
Inform the client if there is a pre-check error before passing execution to a command.
Create player appearance inventory on character creation.
Moderators can be added and removed from chat rooms.
Admins can squelch players, preventing them from speaking in any chat rooms for x time.
Throttle players who send chat messages exceeding a configured threshold. Send them notification of such.
TPF files should be compiled into IFF format.
As a developer I should have the ability to subscribe events
Load static Buildouts
The static Buildout definitions need to be loaded by each planet so that the static objects can be referenced by NetworkId.
Objects should be added to planet quad tree on load from database.
As a creature, all my commands should be queued for processing by the server.
Commands should be queued in a CommandQueue per CreatureObject:
- Load the commands from the datatables for data on how the commands should be queued.
- Defer command execution until Queue says it is time to run the command.
- Tell the client if there is an error trying to queue or execute the command.
Create datapad, inventory, missionBag for new player creature.
As a planet, I should handle planet wide events and data.
Enhance Character Delete
Release name to account for 12 hours before generall releasing
TemplateParameters need to be written to be generic.
Template Parameters need to be written to use generics, and have a TemplateBase class. This will help facilitate the creation and loading of Object Templates.
Cluster Updates
World Snapshot made available to ServerObjectService
PlanetScene should respond to requests by a client about the current weather.
Load the Commands DataTables
Subscribe to Message Events
GameServerOnline
Template Compiler should compile TDF files into usable Java classes.
Create a Template Compiler that can compile the TDF and TPL files into usable Java classes.
Should be able to get a set of all TangibleObjects within range of any given point from the PlanetScene
Players create new chat channels and enter the channels in rooms which they have permission to do so.
Players receive any new persistent messages when logging in.
Ack Deduping
As a planet, I should load all the World Snapshot objects when I load.
World Snapshot should be loaded from the Iff files, and available for querying by the ServerObjectService.
Destroy existing chat avatar on new Character Creation with same ChatAvatarId
Players should connect and disconnect from the chat server when they login or disconnect from the game server.
Broadcast spatial chat to players in volume range.
Persistent messages can be sent to players whether they are offline or online.
Players can add or remove friends and ignores from their respective lists.
Validate if character hair style is appropriate, and if allowed to be bald.
Instant messages can be sent to online players.
World Snapshot Loading
Broadcast social emotes to players in volume range.
Apply profession and racial modifiers during character create.
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