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Baiyuetribe avatar Baiyuetribe commented on May 28, 2024 1

This feature can be added in the future. If you need it urgently, you can go to the following file to replace it
image
Note that the file names must be the same

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kodxana avatar kodxana commented on May 28, 2024

Are there any test of speed compared by RAM vs HDD vs SSD?

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Baiyuetribe avatar Baiyuetribe commented on May 28, 2024

The principle is different, RAM version directly deal with video, there is no traditional first split video into pictures, pictures batch reasoning, and then merge into video, so at least two times save the file read and write. The whole process does not consume local hard disk space.

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kodxana avatar kodxana commented on May 28, 2024

Though what if you try to load long video to limited RAM amount?

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Baiyuetribe avatar Baiyuetribe commented on May 28, 2024

You misunderstood, I mean the RAM is the program running logic, the video will not be loaded all into memory, only on demand. So even longer video files will not consume your memory space

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kodxana avatar kodxana commented on May 28, 2024

So it's similar to upscaling VaporSynth filters the video file is piped and directly frames get render into final video. It's sad that it also does not support Linux.

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Baiyuetribe avatar Baiyuetribe commented on May 28, 2024

“directly frames get render into final video”,yes, This is the logic of how my program runs。The core code is c++, which can be deployed across ends. It's just that I don't use linux and mac often, so it's slow to adapt。

Regarding the linux run, I've written rife's colab code, which has a little problem, but it does work properly。
https://colab.research.google.com/github/Baiyuetribe/paper2gui/blob/main/Video%20Frame%20Interpolation/rife.ipynb

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