bark10 / barkhouse Goto Github PK
View Code? Open in Web Editor NEWDevelopment of the Barkhouse Survival Server
License: GNU Lesser General Public License v2.1
Development of the Barkhouse Survival Server
License: GNU Lesser General Public License v2.1
Reworking barkhouse is kinda a mandatory priority as of now as it's pretty much silent around here. Start with that name change idea and develop a new page (make it look amazing!).
When that's done, begin tinkering with the mana mod and implement the ideas noted down.
Created a small update to add in craftable fishing trophies.
Link: https://github.com/TheRealGold/fishing
Created a bunch of monitors that'll hopefully bring some animated life to the game world.
Github Link:
https://github.com/TheRealGold/monitors_galore
barkhouse:wardrobe node is malfunctioning. Front does not show.
There are multiple ways this can be done by;
A) Adding an area barrier to certain areas to make it so players can't harm others inside said area, and that moving outside of the area will enable them to start killing (though this is discouraged for some servers).
B) Adding a script that applies the same amount of damage the player is inflicting to another player, in hopes that this discourages killing altogether.
C) Adding a script that either transports players to a specific area as punishment or taking away commands for an amount of time. This can then be added upon by adding another script that enables player killing if both players accept a duel request in which killing is the prohibited (command to notify duel in chat).
These methods above have been suggested by taking a look at mods used before such as the 'areas mod' and 'jail mod', in hopes that parts of these scripts can be taken and used to develop a workable script that can solve this issue.
as suggested by malah:
Make bones texture bright red and/or add a small red dot near the skull
as suggested by malah:
Chests that can be accessed only every 24hrs
In-game commands such as /tp don't work anymore as only /teleport is registering.
As well as commands the shops at spawn don't work anymore due to nodes such as sblock and dblock don't register anymore and only accept steelblock and diamondblock.
Is it possible to fix this as soon as possible?
Add Basic Machines? | BM Wiki
Installed and running on server.
Here's a rough thrown together version of the textures.
Hopefully you'll be able to edit em for use with the screwdriver and sounds etc.
https://www.dropbox.com/s/ddkspwwvnwxvxr2/carbonite.rar?dl=0
Our sqlite world has exceeded 4 gb (currently at 5.5) so we need a new database backend to handle the increased size. PostgreSQL seems like the best alternative.
Advantages
The server isn't appearing on the server list on the Minetest menu.
Searched through that list 5 times and couldn't find it.
Any idea why this issue has occurred?
AliveAI is a mod that includes AI's that move, talk and interact with the environment in a way that makes them simularl to many players you see on a daily basis.
I have installed the mana mod. This mod adds mana only, no uses for it.
The magic modpack adds some features for it, but I haven't installed it yet. I think it adds too much. I would rather that we come up with our own ideas for
uses, and then make it ourselves. Objections are welcome, as always.
I'm currently working on a mod called "chatspells", that adds spells that can be issued through chatcommands. For now anyways. Ideas for spells so far are:
Heal
Escape
Locked signs should give the same formspec as regular signs, and show the text on the actual sign.
as suggested by malah
Coal stone cobble. When smelted it turns into gravel, because coal would burn away.
KM Chat seems to be the only alternative at the moment. Crashes the server randomly when active.
death_messages can be tweaked to show who killed who.
https://forum.minetest.net/viewtopic.php?f=11&t=8821&start=25
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