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how-to-app-store's Introduction

How to App Store

v 0.2 Changelog

A guide on how to release apps and games for the major platforms including tools for generating correct icon sets and screenshot sizes.

This is a community project intended to help developers focus on the fun part of game and app creation - actually working on the project itself!

Guide:

We need your help!

What works now

Tested on Mac OS X :

  • Icon generation for web, iOS, and Windows phone 8

How you can help

Please feel free to help with this project, specific needs and features wanted below in the Feature Requests and Contributing sections.

Prerequisites & Installation

  • Nothing needed for the guide, it's just for reading, but there are a few steps if you want to use the scripts.

  • Terminal

    • If you are using MacOS or Linux you already have this
    • No Windows instructions / build process created yet, help wanted!
  • ImageMagick

    • MacOS using Homebrew
      • If you don't have Homebrew it can be installed with this command in your terminal: /usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
      • Once you have Homebrew you can run brew install ImageMagick
    • Ubuntu
      • sudo apt-get install imagemagick
  • Clone this repository to your local machine(recommended)

    • git clone [email protected]:AlexBezuska/How-To-App-Store.git
    • or download the zip (less recommended but it will work)

How to use

Generate app icons:

  • Copy your app icon (2048 x 2048 px png format) into the input directory and name it icon.png
  • In your terminal move into the root of the How-To-App-Store project ex. cd How-To-App-Store
  • run ./build.sh
  • A output directory will be created or updated with the output files in their respective subfolders

Feature requests

Contributing

If you are interested in participating in this project, please feel free to send a bug or feature request by submitting an issue, or submit a PR for me to review.

Versioning

We use SemVer for versioning.

Authors

See also the list of contributors who participated in this project.

License

This project is licensed under the MIT License - see the LICENSE.TXT file for details

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