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doompy's Introduction

DOOM style 3d (raycasting) game in Python (based on Wolfenstein 3d)

  • Start: python3 bin/main.py
  • you can edit the config in the etc/config.json
  • Control: 'WASD' + mouse

doom

doompy's People

Contributors

bartfaimate avatar stanislavpetrovv avatar wilfriedbauer avatar dmaniak avatar

Watchers

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Forkers

dmaniak

doompy's Issues

Add bober as enemy

Create a beaver NPC like the red ball enemy and if the player sees say "Bober Kurva"

add welcome screen + start game

startscreen

  • with logo
  • music starting

start game menu

  • set difficultiy
    • one out of 3; difficulty = multiplier of dmg of enemy, etc
    • set volume
    • add start button

pause menu

  • when you press [ESC] the game freezes and you have a button to continue
  • also a button to quit game
  • mouse has no grab and can interact with whole desktop
  • add volume slider

minimap

  • see card on top right
  • see player & enemies live position

Clean up code

  • dont do from package import *
  • remove unused imports
  • make subfolders

Multiple weapons

Add multiple weapons

  • different fire rate
  • different damage
  • select weapon from inventory

Add debug config

something like:
if debug==True: draw debug window, turn off enemy

New Level

  • different map
  • different textures
  • clear all the enemies

a door transistions the player to the next level

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