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Rob Blanckaert's Projects

godot icon godot

Godot Engine – Multi-platform 2D and 3D game engine

immer icon immer

Postmodern immutable and persistent data structures for C++ — value semantics at scale

luau icon luau

A fast, small, safe, gradually typed embeddable scripting language derived from Lua

minetest-cef3 icon minetest-cef3

Minetest, an open source infinite-world block sandbox game with survival and crafting. [also https://github.com/minetest/minetest_game]. These are Beerholder's changes to get CEF3 working in Minetest. DO NOT USE (unless you want to try out these changes), I am not responsible for you trying to use this fork for "production use" (i.e. playing Minetest) as this code is bound to crash while it is being developed.

mr.dice icon mr.dice

Dice rolling calculator circa. 2009

node-geoip icon node-geoip

Native NodeJS implementation of MaxMind's GeoIP API -- works in node 0.6.3 and above, ask me about other versions

parchment icon parchment

Git mirror of http://hg.basicer.com/parchment

pixelwave icon pixelwave

A native 2D OpenGL game framework for iOS. Inspired by the ActionScript 3.0 API

polygott icon polygott

Base Docker image for the Repl.it evaluation server

react-chartjs-2 icon react-chartjs-2

React wrapper for Chart.js 2.0 and 3.0, the most popular charting library 📊

redis-doc icon redis-doc

Redis documentation source code for markdown and metadata files, conversion scripts, and so forth

remodel icon remodel

Scriptable Roblox multitool: Manipulate instances, model files, places, and assets on Roblox.com

skulpty icon skulpty

Dropin Filbert Replacement Experiment

slidev icon slidev

Presentation Slides for Developers

snakeeyes icon snakeeyes

SnakeEyes is a web-based calculator for dice probabilities written in Lua, with a web interface in JavaScript and HTML5.

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