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Comments (2)

Bauxitedev avatar Bauxitedev commented on June 11, 2024

Unfortunately this addon is 3D only for now.

from godot-motion-blur.

Calinou avatar Calinou commented on June 11, 2024

You can simulate 2D motion blur on a per-object basis by creating several transparent copies of sprites, each of them lagging behind the original sprite.

It's pretty cheap to render and doesn't require any shaders. It does require some housekeeping with scripts, but it's doable.

from godot-motion-blur.

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