An escape room using Unreal Engine 4
Concept
• Core concept: Escape the room
• You awaken in a locked room, unable to escape
• Use environmental clues such as light and sound to determine what to do next
Rules
• No lose condition, apart from the feeling you’re going to die in this room if you don’t get out
• Anything that you can do, you are allowed to do
Requirements
• Unreal’s provided Starter Content pack
• C++ code and Blureprint to encode behavior
• Various sound effects to enhance atmosphere
• Sketches for layout of room(s)
• Sketches for how puzzles work