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posts/data-structure/btree/
posts/database/mysql/innodb/
post/linux/memory-management/virtual-memory/
Linux 系统中的虚拟内存 - beihai blog
现代操作系统使用虚拟内存进行内存管理,本文总结了虚拟内存的原理与一些应用场景。
https://wingsxdu.com/post/linux/memory-management/virtual-memory/
post/why/float-precision-problem/
为什么浮点数会有精度问题 · Why - beihai blog
IEEE 二进制浮点数算术标准(IEEE 754)是 20 世纪 80 年代以来最广泛使用的浮点数运算标准,为许多 CPU 与浮点运算器所采用。但这种浮点数表示方法也会带来一定的精度问题,我们将对这一问题进行探讨。
posts/database/leveldb/
LSM-Tree 与 LevelDB 的原理和实现 · Analyze - beihai blog
beihai blog
posts/database/zookeeper-limitations/
浅谈 ZooKeeper 的局限性 - beihai blog
beihai blog
posts/algorithms/raft/
posts/linux/concurrency-oriented-programming/process-and-thread/
浅析进程与线程的设计 · Analyze - beihai blog
面向并发编程
https://wingsxdu.com/posts/linux/concurrency-oriented-programming/process-and-thread/
posts/linux/vfs/
posts/algorithms/distributed-lock/
post/algorithms/distributed-consensus-and-data-consistent/
漫谈分布式共识算法与数据一致性 - beihai blog
分布式系统中最重要的抽象之一就是共识:所有的节点就某一项提议达成一致。分布式系统中的一个或多个节点可以提议某些值,由共识算法来决定最终值,而共识的核心**在于,决定一致的结果,并且一旦决定,就不能发生改变。本篇文章总结了常
https://wingsxdu.com/post/algorithms/distributed-consensus-and-data-consistent/
posts/golang/service-config/
post/database/leveldb/
LSM-Tree 与 LevelDB 的原理和实现 · Analyze - beihai blog
LSM-Tree 被是一种面向写多读少应用场景的数据结构 ,被 Hbase、RocksDB 等面对亿级的海量数据存储和检索的 NoSQL 采用,作为这些强力数据库的底层文件组织方式。文中将会介绍 LSM-Tree 的设计思路,并分析使用这种数据结构的 LevelDB 是如何实现与优化的。
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关于博主 - beihai blog
Hi there 👋, I’m beihai 🔭 I’m currently an undergraduate student, now live in Xi’an, China. 🧐 Recent focus on Distributed Systems 🌱 Currently learning English & Network ✍🏻 Write some thoughts about Computer Science on my Personal Blog 📚 Love Reading, all sorts of fields not limited to Programming 📄 Know more info, do read my resume here: Resume (maybe will have English ve
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