Giter VIP home page Giter VIP logo

motion.h's Introduction

motion.h

Expose iOS and OS X system libraries in RubyMotion.

Outside of the usual Apple frameworks, iOS and OS X include many system libraries, with the most well known examples being SQLite, and Libxml2. RubyMotion provides the ability to directly call into C libraries through a mechanism called BridgeSupport, which takes us to the point in the story where motion.h is introduced. In order to use BridgeSupport, the compiler must be fed an XML file that describes a library's C API, and this is what motion.h takes care of. Simply declare the header files needed, just like in C, and now RubyMotion code can call directly into the specified system library, without having to write an Objective-C wrapper.

Note, BridgeSupport only supports C libraries, C++ support does not exist.

RubyMotion's Runtime Guide includes a section called Interfacing with C, which is a must read for learning how to interact with C libraries in RubyMotion.

Installation

Add this line to your application's Gemfile:

gem 'motion.h'

And then execute:

$ bundle

Or install it yourself as:

$ gem install motion.h

Getting Started

SQLite

In the Rakefile:

Motion::Project::App.setup do |config|
  config.libs << '/usr/lib/libsqlite3.dylib'
  config.include 'sqlite3.h'
end

Example: Creating an in-memory database:

dbptr_out = Pointer.new(Sqlite3.type) # => sqlite3 **
sqlite3_open(':memory:', dbptr_out)
dbptr = dbptr_out.value # => sqlite3 *
sqlite3_exec(dbptr, 'create table gems (name text)', nil, nil, nil)
sqlite3_exec(dbptr, 'insert into gems values ("motion.h")', nil, nil, nil)
callback = ->(_context, count, values_array_ptr, column_names_array_ptr) {
  count.times do |column_number|
    column_name = column_names_array_ptr[column_number]
    value = values_array_ptr[column_number]
    puts "#{column_name}: #{value.inspect}"
  end
  0 # sqlite3_exec requires 0 to continue
}
sqlite3_exec(dbptr, 'select * from gems', callback, nil, nil)

Objective-C Runtime

In the Rakefile:

Motion::Project::App.setup do |config|
  config.include 'objc/runtime.h'
end

Contributing

  1. Fork it
  2. Create your feature branch (git checkout -b my-new-feature)
  3. Commit your changes (git commit -am 'Add some feature')
  4. Push to the branch (git push origin my-new-feature)
  5. Create new Pull Request

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.