bergerkiller / traincarts Goto Github PK
View Code? Open in Web Editor NEWA plugin that links multiple carts together to form trains
A plugin that links multiple carts together to form trains
Eject signs with offsets seem to be ignoring negative numbers. When heading toward the sign, postive and negative numbers in the first axis (left/right) both eject to the right.
please download 1.8
When TrainCarts for 1.8?
:S i need this plugin for my server pls
Can I post here my requests? If yes, there are:
Any chance we could see this?
Since Railcraft isn't updated to 1.12 plus is very broken i would love to have a cart-linking mod for 1.12.
Thanks in advance!
I want to make switcher which can switch rails for bidirectional like a terminus.
but switcher's sign is placable, so I cannot.
I created the video. Sorry my poor English.
https://www.youtube.com/watch?v=x5uU1l-uCC0
Newly spawned trains, from spawner sign, will not activate detector signs right away. While the train is passing the detector rail, it may or may not activate detector rails, but mostly not activate. Minecarts always activate detector rails without TC.
NPCs are not able to be loaded into minecarts with this plugin installed. All other mobs are able to be loaded when carts/trains are modified by signs, but, it seems NPCs can not load.
The server is currently running Minecraft version 1.5.2
Installed Plugins:
WorldEdit 5.5.5
BarterSigns 1.2.5-fix
CommandBook 2.2
PermissionsEx 1.19.5
Multiverse-Core 2.5-b656
PlayerHeads 3.0.0088
LogBlock 1.70
Simple AFK 0.8
WorldGuard 5.7.5
dynmap 1.6-635
Spectate 1.9.1
PlainMessages 1.0
Announcer 1.3.4
FancyText 1.5
SkylandsPlus 0.15.2-SNAPSHOT
Modifyworld 1.19.4
ProtocolLib 2.4.3
Votifier 1.9
GAListener 0.3
WorldBorder 1.6.1
ChatManager 1.19.1
Multiverse-Portals 2.5-b674
VanishNoPacket 3.18
ItemRenamer 1.3.0019
BKCommonLib 1.52-SNAPSHOT
Factions 1.8.0
When I right click on a chest cart, the GUI doesn't open. Tried in creative and survival. I am /op on the server. The train has default properties and is just a hand-placed chest cart. In spectator mode, I can view the inventory but not change it, as expected.
Hello,
I was starting up my server and I noticed that the load time for train carts was around 110 seconds, and it was only loading ~60 trains. (Or rather, minecarts placed down by users that get registered by trains). Is there a way to improve this? I can provide server specs/plugins list if needed.
When a train goes over an ejector sign (in my case at high speeds) it will eject like it should first, but when entering another train it will teleport you back into that train after it runs over the same ejector sign to eventually eject you back where you should be ejected. After that you'll enter the train again and stay stuck in it until you relog or destroy all trains (since doing /train destroy will destroy the wrong train for some reason). It's clearer in the video what I mean, latest version of all plugins and the server is running on 1.14.4 spigot.
Hi,
I installed yours train cart in 1.8 with a spigot server, but when I try to run a rollercoaster ride, the train (composed of 8 carts) is separated in to parts and stopped when he try to climb the first grade. I tried to modify the track to view if it could be better with smoother lines but that made anything.
Thanks.
(Sorry for my English, I'm french)
Perhaps I am missing something, but I cannot seem to find a single definitive source for documentation. I have found the thread on the forum, a few videos on photobucket, a page on minecraft.gamepedia, and a bunch of links to now non-existent sites. From these sources, I feel I was able to piece together how to use this plugin, but it took a good deal of effort. It seems to me that we should use githubs wiki feature and move all the documentation here.
De * operator werkt niet bij het remote control.
Zouden jullie dit kunnen repareren?
Not sure how to explain this, but here's and example.
IE I put this in the config as announcement shorcuts:
Announcement1: This is announcement 1.
Announcement10: This is a different announcement.
Sign "Announcement1" will display "This is announcement 1." but a sign with "Announcement10" will display "This is announcement 1.0". The sign sees that Announcement10 is written, but parses it as Announcement1 with a 0 at the end.
Does my explanation make sense, or would you like to see a video or something?
Currently, your Plugin "My Worlds" is renamed to "My_Worlds" by CraftBukkit so TrainCarts will not recognise it.
Solution: Change TrainCarts.java accordingly.
TrainCarts crashes server when player occupied TrainCart passes over SignLink sign with undefined variable. Maybe add some kind of check to see if that variable can be resolved, and if not, ignore it?
This is affecting the Announce signs. For example
[+train]
announce
This is
%station_name%
Will crash the game if %station_name% is not defined.
No errors being thrown up in console, however train reaches the end of the chunk and stops. Using latest build (1.6 BETA v13) and bukkit 1.1 R-1.
Config File is as follows:
use: true
cartDistance: 1.6
cartDistanceForcer: 0.2
nearCartDistanceFactor: 1.2
maxCartDistance: 4.0
breakCombinedCarts: false
spawnItemDrops: true
poweredCartBoost: 0.1
exitOffset:
x: 0.0
y:
0.0
z: 0.0
launchForce: 10.0
pushAwayForce: 0.2
pushAwayIgnoreGlobalOwners: false
pushAwayIgnoreOwners: true
useCoalFromStorageCart: true
setOwnerOnPlacement: true
playSoundAtStation: true
keepChunksLoadedOnlyWhenMoving: true
maxDetectorLength: 2000
stackMinecarts: true
allowedBlockBreakTypes:
1.6
cartDistanceForcer: 0.2
Am I missing something?
so i got my station setup and all, however i noticed when no players are around, trains won't departure. i did set all trains to load chunks, i even loaded the stations and track with custom chunk loader plugins. but it doesn't work
(i am using the latest development build, 1.37.1)
When a train cart with a destination collides and merges with a cart with no destination, the next switcher the train hits causes the server to go to 100% CPU on that one core and crashes the server.
Hi when using tran carts and I have some other plugins running on 1.1 R4,
Orebfuscator, GroupManager, Minequery, WorldEdit, SimpleTips, Buycraft, SpamGuard, Vault, pvpstats, Multiverse-Core, PvPToggle, CombatTag, NoReconnectSpam, WorldGuard, TreeAssist, ObsidianDestroyer, NoPortals, Register, LotteryPlus, Permissions, ObsidianFlow, BattleWarp, DragonSpawn, OpenInv, BKCommonLib, mcbans, CFBanner, UnderWaterTNT, NoCheat, Votifier, MonsterBox, mcMMO, Essentials, WorldBorder, Citizens, SimpleRegionMarket, EssentialsProtect, EssentialsSpawn, Multiverse-Portals, dynmap, Train Carts, ChestShop, EssentialsChat, Factions
I get the following problem:
Some players enter the minecart and logout on it? OR anything? and then there is an npc with theyre skin and player there, you cannot hit it, kill it remove it or anything.
I don't know whats going to happen when I reload but I will tell.
Greetings
SupaYoshi
CB 1818, Traincarts 1.6 v13, 1.1 client
We were having the same issue as NODeeJay, so I did use the 1.6 v13 to solve it. It fixed that error, but now we are getting another one when using the /gm command:
2012-01-29 04:58:13 [INFO] [PLAYER_COMMAND] Xordaii: /gm
2012-01-29 05:02:26 [SEVERE] Could not pass event org.bukkit.event.block.BlockBreakEvent to Train Carts
org.bukkit.event.EventException
at org.bukkit.plugin.java.JavaPluginLoader$103.execute(JavaPluginLoader.java:1026)
at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:57)
at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:453)
at net.minecraft.server.ItemInWorldManager.breakBlock(ItemInWorldManager.java:217)
at net.minecraft.server.ItemInWorldManager.a(ItemInWorldManager.java:171)
at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:510)
at net.minecraft.server.Packet14BlockDig.handle(SourceFile:43)
at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:100)
at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78)
at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:536)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:434)
at net.minecraft.server.ThreadServerApplication.run(SourceFile:465)
Caused by: java.lang.reflect.InvocationTargetException
at sun.reflect.GeneratedMethodAccessor57.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:616)
at org.bukkit.plugin.java.JavaPluginLoader$103.execute(JavaPluginLoader.java:1024)
... 12 more
Caused by: java.lang.NullPointerException
at com.bergerkiller.bukkit.tc.utils.BlockLocation.(BlockLocation.java:17)
at com.bergerkiller.bukkit.tc.utils.BlockMap.get(BlockMap.java:39)
at com.bergerkiller.bukkit.tc.pathfinding.PathNode.clear(PathNode.java:57)
at com.bergerkiller.bukkit.tc.listeners.TCListener.onBlockBreak(TCListener.java:320)
... 16 more
2012-01-29 05:04:45 [INFO] [Citizens] Saving npc files to disk...
Not sure why, as I was only one on, nowhere near a track or cart (about 100 chunks away) and was breaking normal things like planks and stone, ladders, signs on chests.
Dear TrainCarts coders,
When I launch a series of carts with a station sign, carts won't slow down if they're going uphill. On the contrary, they are going even faster. I don't have that problem if I spawn them manually and push them. I hope there is a fix for this problem.
I have a 1.5.2 server with craftbukkit 1.5.2-R.1.0. These are the plugins I've got:
I hope you guys can help me out. Here's an example of the problem: http://youtu.be/OMGquYpgMvM
Greetings,
DoubleDwars (Sorry if my English isn't 100% correct)
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