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cgra's Introduction

Computer Graphics

Description

In the Curricular Unit of Computer Graphics we learned several competences:

  • Understand the interconnection of the various modules of a 3D graphic system;
  • Design and implement small applications oriented to 3D;
  • Design and implement applications with graphical interface, in its various aspects;
  • Master scheduling by events.

Projects

  • During the first project we built a 3D Scene using some graphic computer concepts such as modeling, light, shadows and transformations.
  • During the second project we created a fully functional scene consisting of submarine that launches torpedoes to reach the targets.

Technologies/Languages and Tools

WebCGF library
WebGL
JavaScript
Console - Tools for Web Developers (Chrome)

Authors

  • Bernardo Leite
  • Francisco Silva

Screenshots

Project - Control of a Submarine

cfgimage-tp6-t1g9-4 3

Project - Control of a Submarine

cfgimage-tp6-t1g9-5 5

Project - Control of a Submarine

cfgimage-tp6-t1g9-4 1

Project - Torpedo launch

cfgimage-tp6-t1g9-6 5

cgra's People

Contributors

bernardoleite avatar francisjssilva avatar

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