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View Code? Open in Web Editor NEWA desktop game developed using Electron and Javascript
License: Creative Commons Zero v1.0 Universal
A desktop game developed using Electron and Javascript
License: Creative Commons Zero v1.0 Universal
On playing the game multiple times, anyone can catch the moves by which the game can be won in no time. Increasing randomness will decrease the probability of winning the game by those same moves.
We can use ScreenToGIF or Ice-Cream Screen Recorder to record a GIF of the Game
Currently, the game only has one world. We can create more worlds/screens/levels with different structure of blocks
Electronjs uses localstorage to store session data, use this to store highscore as long as the session lives
Let the player decide the position of paddle from where the ball strikes off. This would create more randomness in the game.
Allow user to set setting/pref to use keyboard or mouse to move the board
@jajodiaraghav - Can this be ported to web browsers as an alternative to a desktop application?
Play a sound (~500ms)
Possible locations:
The settings panel will allow user to alter the difficulty level.
Improve the readme.md file by adding details. Take reference from other popular Open Source projects to get an idea of what can be added.
Create bonus bricks which when hit by the ball gives bonus points i.e. hitting a magic brick would increase the high score by more than 1.
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We are working to build community through open source technology. NB: members must have two-factor auth.
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