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talis.xivplugin.twintania's Introduction

talis.xivplugin.twintania

Twintania Boss Mod Plugin for FFXIVAPP.

###Installation:

Note: The first divebomb must be dodged manually. The timer & warning sound will help from that point on!

###Features:

  • Persistent Twintania HP Bar
  • Persistent Dread Knight HP Bar
  • Customizable Timers for Enrage and Divebombs
  • Voiced Countdown
  • Twister Alert
  • Individual Volume Control
  • Test mode to adjust volume etc. outside of encounters
  • MP3 & WAV Support

###Coming Soon:

  • Turn on/off specific features
  • Add Tracking for: Death Sentence, Liquid Hell, Dread Knights, Twisters, maybe Plummet.
  • Dread Knight time tracking & notification sound

###Developer Information: Requires:

NAudio, Fody and Costura.Fody can all be acquired through Nuget.

I'm new to C# and this is my first WPF Project, so if you see any mistakes please let me know / create a pull request!

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talis.xivplugin.twintania's Issues

Can't change alert file

Plays sounds and countdowns fine but I can't change the alert file, the drop down menu doesn't drop down.. So Twisters is stuck to the phone ring and Divebombs are stuck on the ping sound..

Enrage Timer is not working

It seems like the IsClaimed - ActorEntity no longer works, breaking my implementation of determining when the combat started.

Will get it sorted out!

No voiced countdown sound

Using the latest twintania plugin from http://www.chapterfain.com/files/Talis.XIVPlugin.Twintania.zip. I am not able to hear any countdowns, i.e divebomb countdown, twister countdown, deathsentence countdown.

However, I am able to hear "Deathsentence", "Deathsentence coming", "Divebomb", anything in the twintania app that lets me choose the sound file to play.

  1. I unblocked the files and extracted the plugin to the correct folder.
  2. I toggled the on/off for warning and counting timers.
  3. I uninstalled the installed the plugin via the updates tab
  4. I click on Twintania tab -> Divebomb settings -> Enable Divebomb voiced countdown to "ON", and clicked start test. I don't hear the 5,4,3,2,1 but I do hear "Divebomb" at the end of the overlay displayed countdown.

I'm using version 3.0.5149.22159 ffxiv app but I can't get any countdown sounds, what am I doing wrong?

Issue with overlay-

I'm experiencing the same issues with the TT plugin as outlined here.

Clicking on the TT title bar causes all overlays (including the parser widget that comes with XIV-APP) to disappear from the screen.

Any chance you could update the code to be consistent with the parser widgets?

Thanks~

Divebomb timers

Hello it seems they keep resetting to 68 instead of 6.8 so the timers are way of.. The dot ( . ) seems to be removed after saving the timers..

No sound for patch 2.16

I have updated FFXIV-APP to 3.0.5166.29044, but no sound when I try the Test Alert button.

Question about the language supported

Hi ^^

My next T5 run will be thursday so i have to ask you to know the answer : Does this plugin works with other languages ​​or only english? If it only works with the english client, is it possible for you to create a file with all sentences needed so we can do a translation that you could include in the plugin ?

Also i know it's not for now but is there an estimation of the time you will need to create the timer for the Dread Knight and for the Death Sentence ? ^^

Thanks

Invalid parse of double values from settings with different locale settings

I found problem with loading settings.
My PC has RU locale and uses "," as decimal separator. In this case you store Default settings for double with "." as decimal separator. Convert.ToDouble uses my locale to parse string and fails with unhandled exception.

In this case if you want to hardcode settings with predefined number formatting, then it is better to force number formatting for Convert.ToDouble

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