Comments (2)
There is no dirty region in the rendering context. The idea here is that if you render to a framebuffer then you should track which areas should be updated. Modern framebuffers usually require double or triple buffering so dirty regions would probably not really help here).
I have some future plans with the rendering context that could be compatible with tracking which areas changed, but it would most probably be blocks of predefined size instead of the region, however, it would be convertible to region as well.
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Sounds good. I can track in my rendering context wrapper. Another use case is remote viewing, where I'd like to send only changes every once in awhile.
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Related Issues (20)
- img.getData 0.9.0 to 0.10.5 version HOT 4
- Wish: implement an API to rendering text along/by a path HOT 1
- composition operator not work on macOS MPB with Apple m1 HOT 2
- [Portable Pipeline] Composition operators not working (only SrcCopy and SrcOver) HOT 11
- Rendering bug with BLContext for certain image sizes HOT 2
- Wish: Android support HOT 2
- Raspberry Pi 2B rev1.1 compilation failed HOT 3
- about BLFont question HOT 12
- strokedPath error HOT 1
- Can bled2d be easily ported to rtos? HOT 3
- Rendering of fonts in various national languages HOT 2
- Build failure simdx86_test_avx512.cpp, MingGW-w64, static, cmake/ninja, no tests HOT 4
- clipToRect not correctly applied to fillGlyphRun within rotated context HOT 4
- crash with gcc (Debian 12.2.0-14) 12.2.0 HOT 4
- build errors on Fedora s390x HOT 1
- Crash on blitImage with different image format HOT 3
- ctest of bl_test_unit failed on fedora s390x HOT 5
- Support 8-bit (s)RGBA BLImages? HOT 5
- Unexpected results with BLPattern HOT 2
- close() on path doesn't interact with stroking as expected. HOT 2
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