100 days AR implementation challenge.
Twitter: #hundred_days_ar_challenge
Day |
Title |
Summary |
1 |
Play movie |
![1](https://user-images.githubusercontent.com/5768361/105378075-c9eeb180-5c4e-11eb-9692-d6d3d77928f6.gif) |
2 |
Space distortion |
![2](https://user-images.githubusercontent.com/5768361/105388671-4a66df80-5c5a-11eb-96f8-2868b07e5dea.gif) |
3 |
YOASOBI |
![3](https://user-images.githubusercontent.com/5768361/105378612-58633300-5c4f-11eb-9106-d4bc44872f78.gif) |
4 |
LiDAR: Metal |
![4](https://user-images.githubusercontent.com/5768361/105389074-c3663700-5c5a-11eb-8b84-4284e0f16528.gif) |
5 |
Camera background replace |
![5](https://user-images.githubusercontent.com/5768361/105388944-97e34c80-5c5a-11eb-8574-1885899ae83f.gif) |
6 |
Multicamera(Landscape) |
![6](https://user-images.githubusercontent.com/5768361/105389212-eee92180-5c5a-11eb-9b45-04bc707afada.gif) |
7 |
Unity: MorphingFace |
![7](https://user-images.githubusercontent.com/5768361/105389851-af6f0500-5c5b-11eb-8de6-2d6998132484.gif) |
8 |
Unity: AR VFX: Rcam2 |
![8](https://user-images.githubusercontent.com/5768361/105389418-2a83eb80-5c5b-11eb-8db6-174df26384d0.gif) |
9 |
Touch Designer: Noise wall and human model |
![9](https://user-images.githubusercontent.com/5768361/105389940-d4fc0e80-5c5b-11eb-96e3-3fecbf0d0845.gif) |
10 |
LiDAR: Depth of field (LiDAR device only) |
![10](https://user-images.githubusercontent.com/5768361/105375683-459b2f00-5c4c-11eb-8723-9fa56c68c933.gif) |
11 |
Human and specific color |
![11](https://user-images.githubusercontent.com/5768361/105375253-e9d0a600-5c4b-11eb-9cc1-3ec57d4c4d18.gif) |
12 |
Unity: Holographic transparent video |
![12](https://user-images.githubusercontent.com/5768361/105374796-6ca53100-5c4b-11eb-94bd-51cb9f231311.gif) |
13 |
Unity: Plane wave |
![13](https://user-images.githubusercontent.com/5768361/105374365-f7d1f700-5c4a-11eb-96fd-c880bf4644a3.gif) |
14 |
Unity: Vertex wave |
![14](https://user-images.githubusercontent.com/5768361/105374203-c6f1c200-5c4a-11eb-950b-6093539e438f.gif) |
15 |
Unity: AR VFX Particles |
![15](https://user-images.githubusercontent.com/5768361/105373609-35825000-5c4a-11eb-96f4-056d69b6eafc.gif) |
16 |
Unity: LiDAR scanned 3D model |
![16](https://user-images.githubusercontent.com/5768361/105373326-e9cfa680-5c49-11eb-9f3f-6aa965daa8fa.gif) |
17 |
Unity: Point cloud |
![17](https://user-images.githubusercontent.com/5768361/105372887-6ca43180-5c49-11eb-8585-37a5e2de41aa.gif) |
18 |
Slash Multicamera |
![18](https://user-images.githubusercontent.com/5768361/105372479-fc95ab80-5c48-11eb-8041-68f4d608b310.gif) |
19 |
Unity: Depth point capture |
![19](https://user-images.githubusercontent.com/5768361/105394383-d7149c00-5c60-11eb-9661-06d99b5e2766.gif) |
20 |
LiDAR: Space Voxels |
![20](https://user-images.githubusercontent.com/5768361/105576821-cf680b00-5db8-11eb-9873-0f85b48e173d.gif) |
21 |
LiDAR: Radar |
![21](https://user-images.githubusercontent.com/5768361/105623735-5ff92680-5e5f-11eb-8e7f-2493a2d6a88a.gif) |
22 |
Portal |
![22](https://user-images.githubusercontent.com/5768361/106363791-023c7100-636e-11eb-8a14-32f7c825522f.gif) |
23 |
Particle emitter |
![23](https://user-images.githubusercontent.com/5768361/106363828-4760a300-636e-11eb-82dd-fa1e192cec2d.gif) |
24 |
Particle and plane |
![24](https://user-images.githubusercontent.com/5768361/106363907-bccc7380-636e-11eb-9745-42a4726a7382.gif) |
25 |
LiDAR: Particle and LiDAR scan |
![25](https://user-images.githubusercontent.com/5768361/106363936-ed141200-636e-11eb-8972-a6dd0a514bf4.gif) |
26 |
Gaze tracking |
![26](https://user-images.githubusercontent.com/5768361/106363969-23519180-636f-11eb-819a-522b7dbb9e8b.gif) |
27 |
Kimetsu Eye |
![27](https://user-images.githubusercontent.com/5768361/106389121-2909ae80-6425-11eb-8e24-cd611bc85df3.gif) |
28 |
Painting ball |
![28](https://user-images.githubusercontent.com/5768361/106389253-b8af5d00-6425-11eb-878d-a8fe526527e1.gif) |
29 |
LiDAR: Failed: LiDAR mesh paint |
![29](https://user-images.githubusercontent.com/5768361/108621229-d3994e00-7474-11eb-86f3-5af5a862ab17.gif) |
30 |
Unity: Point cloud |
![30](https://user-images.githubusercontent.com/5768361/108621294-325ec780-7475-11eb-87e2-dda59c33db80.gif) |
31 |
LiDAR: Mesh and balls physics |
![31](https://user-images.githubusercontent.com/5768361/108622665-abfab380-747d-11eb-83fe-5915987ba2da.gif) |
32 |
LiDAR: Splatoon like (wip) |
![32](https://user-images.githubusercontent.com/5768361/108622715-01cf5b80-747e-11eb-9e53-d8b9546d7591.gif) |
33 |
Neon Human |
![33](https://user-images.githubusercontent.com/5768361/108622778-583c9a00-747e-11eb-8208-b71be65cae66.gif) |
34 |
BlotterMedia like |
![34](https://user-images.githubusercontent.com/5768361/108622860-eadd3900-747e-11eb-8c91-8de05a812136.gif) |
35 |
Fogged line world |
![35](https://user-images.githubusercontent.com/5768361/108622909-3859a600-747f-11eb-9a54-b22936c4258f.gif) |
36 |
Custom SCNGeometry |
![36](https://user-images.githubusercontent.com/5768361/108622938-650dbd80-747f-11eb-9dfd-9a04c7b7ab6e.gif) |
37 |
LiDAR: Pink Smog |
![37](https://user-images.githubusercontent.com/5768361/108623029-f8df8980-747f-11eb-845c-daec1b4f5283.gif) |
38 |
LiDAR: Real Splatoon wip |
![38](https://user-images.githubusercontent.com/5768361/108623076-4f4cc800-7480-11eb-8168-34e656ccc7b9.gif) |
39 |
LiDAR: Real world Splatoon! |
![39](https://user-images.githubusercontent.com/5768361/108623167-d13cf100-7480-11eb-8273-ad494c76d689.gif) |
40 |
Blue face map |
![40](https://user-images.githubusercontent.com/5768361/108623206-1a8d4080-7481-11eb-9525-9d2f72cc7b2a.gif) |
41 |
Draw on face map |
![41](https://user-images.githubusercontent.com/5768361/108623268-68a24400-7481-11eb-93f6-ebe8f78480d1.gif) |
42 |
Black eye |
![42](https://user-images.githubusercontent.com/5768361/140615287-f37f6f67-df37-4fc6-b268-b91283197c12.gif) |
43 |
Only facemap |
![43](https://user-images.githubusercontent.com/5768361/140615316-f6b24f01-13b5-4747-b62e-231b7413ef61.gif) |
44 |
Copy facemap wip |
![44](https://user-images.githubusercontent.com/5768361/140615544-5202240c-4136-4b73-a68e-1c29d49631aa.gif) |
45 |
Floor pit |
![45](https://user-images.githubusercontent.com/5768361/140615575-f6c1b4d4-5285-4f0c-bcb8-940bfec26446.gif) |
46 |
Failed: AR Camera to SCNScene |
![46](https://user-images.githubusercontent.com/5768361/140615677-fd448f01-ac89-4433-9788-67fe14a28396.gif) |
47 |
Display words with sound |
![47](https://user-images.githubusercontent.com/5768361/140615712-4a9c6f2c-a907-4855-a336-748e0c4ace53.gif) |
48 |
Dio Knifes |
![48](https://user-images.githubusercontent.com/5768361/140615771-41da67b8-77df-45c7-950d-26cb79e7176c.gif) |
49 |
AR Zoom mtg wip 1 |
![Day49](https://user-images.githubusercontent.com/5768361/140615830-a613f839-ed88-4870-b9d8-dc3ae63d42d0.jpg) |
50 |
Image to movie |
![50](https://user-images.githubusercontent.com/5768361/140615855-5ce99e17-5ead-4f94-af02-67c7eb0116b4.gif) |
51 |
Extract 2D Facemap |
![51](https://user-images.githubusercontent.com/5768361/140616029-7bf76604-cf44-4bcb-bbdc-1a07120147f2.gif) |
52 |
Audio reactive FaceMap |
![52](https://user-images.githubusercontent.com/5768361/140616127-a609bb73-3b6d-41a1-8c34-57bd8097e993.gif) |
53 |
Audio reactive Shader face |
![53](https://user-images.githubusercontent.com/5768361/140616143-88b7a090-9777-4f83-b366-36f366505d53.gif) |
54 |
Change Face color by distance |
![54](https://user-images.githubusercontent.com/5768361/140616189-dfcc1e94-ec63-4c95-84f0-3a14b0007ad1.gif) |
55 |
Simple AR Nazotoki |
![55](https://user-images.githubusercontent.com/5768361/140616247-6d7f4091-1a76-441f-bc74-c43f0806b298.gif) |
56 |
Point Clouds |
![56](https://user-images.githubusercontent.com/5768361/140616282-43d5bceb-dc87-4aab-bb32-6f94513d91f0.gif) |
57 |
Free-D (only attitude WIP) |
![57](https://user-images.githubusercontent.com/5768361/140616314-ac1008d3-357d-4cc0-8d02-edfbe75b44a2.gif) |
58 |
Nearby Interaction, set plane |
![58](https://user-images.githubusercontent.com/5768361/140616448-fc1499e4-7d21-4e5f-9a24-20c6e0e109d5.gif) |
59 |
Nearby Interaction, auto set planes |
![59](https://user-images.githubusercontent.com/5768361/140616479-ec4a6e08-7466-4a54-8137-3f32f3a5873e.gif) |
60 |
Generate USDZ from png |
![60](https://user-images.githubusercontent.com/5768361/140616504-18af77f3-6e38-438c-9ba1-0fd653bc4b4b.gif) |
61 |
Image Board (WIP) |
![61](https://user-images.githubusercontent.com/5768361/140616517-a614ab0e-0469-4b0c-810b-31624753d61f.gif) |
62 |
Image Board |
![62](https://user-images.githubusercontent.com/5768361/140616550-22e5e345-c4e7-4b37-9b7b-3c84f1e5e34f.gif) |
63 |
Nearby Interaction, peer position |
|
64 |
Find faces with rear camera |
|
65 |
Divide human to parts (wip) |
|
66 |
Detect body by Vision |
|
67 |
AnimeGANv2 Paprika (wip) |
|
68 |
Paprika |
|
69 |
Realtime Paprika |
|
70 |
Plot 3D Body segments (wip) |
|
71 |
Osmo Mobile 3 as PTZ |
|
72 |
Send camera info wip |
|
73 |
Device tracking |
|
74 |
3DoF Free-D send |
|
75 |
6DoF Free-D send |
|
76 |
Planes and classifications |
|
77 |
AR Camera Tracking |
|
78 |
Recipes |
|
79 |
ELDEN RING Compass |
|