bontscho / dota2-minimap-hero-sprites Goto Github PK
View Code? Open in Web Editor NEWDota 2 Minimap Hero Icons Spritesheet for CSS
License: Other
Dota 2 Minimap Hero Icons Spritesheet for CSS
License: Other
Hoodwink icon missing since she was added after the last update
Missing from the sprites?
Will PR it soon
Hi, zuus is a very strange name. It would be nice if the localized_name field from the steam api could be used to create classnames. Thanks!
Hey bontscho,
I am sorry for getting in touch with you this way but Github removed the private chat sooo .... yeah.
I would like to ask you some short questions about your Dota2Timer Overwolf app.
If you could write me an e-mail ([email protected]) I would thank you so much.
Sincerly
Alex Knorr
PS: Or look me up on Gitter, you can also join my chatroom (Join here)
Since I'm on mac and I can't open the VPK, I wanted to update the Faceless Void to the new sprite. Seen here: http://hydra-media.cursecdn.com/dota2.gamepedia.com/7/73/Faceless_Void_icon.png?version=54dd9fa11c6db1ba7d8d64da4d401f83, Let me know if it's ok
It's minor, but npm warns me when I trying to do npm install
.
PS D:\dev\rep\dota2-minimap-hero-sprites> npm audit
=== npm audit security report ===
# Run npm install --save-dev [email protected] to resolve 2 vulnerabilities
┌───────────────┬──────────────────────────────────────────────────────────────┐
│ High │ Prototype Pollution │
├───────────────┼──────────────────────────────────────────────────────────────┤
│ Package │ handlebars │
├───────────────┼──────────────────────────────────────────────────────────────┤
│ Dependency of │ handlebars [dev] │
├───────────────┼──────────────────────────────────────────────────────────────┤
│ Path │ handlebars │
├───────────────┼──────────────────────────────────────────────────────────────┤
│ More info │ https://npmjs.com/advisories/755 │
└───────────────┴──────────────────────────────────────────────────────────────┘
┌───────────────┬──────────────────────────────────────────────────────────────┐
│ Moderate │ Prototype Pollution │
├───────────────┼──────────────────────────────────────────────────────────────┤
│ Package │ lodash │
├───────────────┼──────────────────────────────────────────────────────────────┤
│ Dependency of │ handlebars [dev] │
├───────────────┼──────────────────────────────────────────────────────────────┤
│ Path │ handlebars > async > lodash │
├───────────────┼──────────────────────────────────────────────────────────────┤
│ More info │ https://npmjs.com/advisories/782 │
└───────────────┴──────────────────────────────────────────────────────────────┘
found 2 vulnerabilities (1 moderate, 1 high) in 14 scanned packages
run `npm audit fix` to fix 2 of them.
Hey, I've really loved the project and used it for a while. Now, I'd love to contribute and update the library but I can't find the neccessary files in dota package.
Could you please clarify how do I find the desired file? Should it be in steamapps/dota? The link to the tools you mentioned doesn't work (GCFScape). What is the purpose of all those tools?
Sorry for newbie questions it's really first time for me contributing to any open-source at all.
Add Muerta 👍🏻
You could probably just set
width: 32px;
height: 32px;
On the .d2mh class. That way you could both avoid having to specify it on every sprite and also have one place where a user could easily change the size of ALL sprites at once.
Thanks for this great resource.
new hero sprite?
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