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DirectXMesh geometry processing library
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
DirectXTex texture processing library
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
AI斗地主游戏
Repo for my graduate data science machine learning class at UCSD (UC San Diego). This course provides a broad introduction to the practical side of machine-learning and data analysis. The topics covered in this class include topics in supervised learning, such as k-nearest neighbor classifiers, decision trees, boosting and perceptrons, and topics in unsupervised learning, such as k-means, PCA and Gaussian mixture models.
C# & SlimDx exploration of Frank Luna's Introduction to 3D Game Programming with DirectX 11
DirectX 12 C# samples from Frank D. Luna's book "Introduction to 3D Game Programming with Direct3D 12.0"
我写的各种易语言代码都会发到这里
Simple C++ one-header library for the creation of animated GIFs from image data.
Playground for the Net Ninja Git / GitHub tutorials on YouTube
[DEPRECATED] TAKE A LOOK THIS PROJECT https://github.com/olebedev/go-starter-kit INSTEAD. This is an example of project which shows how to render React app on Golang server-side
a reverse proxy in Go, using Martini and httputils
Go backend and Vue frontend template with social logins
a fast blog system in golang
Source files for all labs and tutorials on the Blog
Simple RESTful API using Golang
RESTful API to manage movies written in Go and uses MongoDB as storage
This is the code repository that goes along with the "TheNewStack" article for RESTful JSON API post
A simple command-line todo list written in Go
A URL shortening service
webfront is an HTTP server and reverse proxy
Windows utility for computing and checking hashes and CRCs on a file, for verifying downloads
Book Example Code in [Introduction to 3D Game Programming With DirectX11 by Frank Luna ]
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