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Web application that charts and compares multiple frame time logs at the same time. Compatible with FPS benchmarking programs such as PresentMon, OCAT, FrameView, CapFrameX, GeForce Experience or MangoHud

Home Page: https://boringboredom.github.io/Frame-Time-Analysis/

CSS 1.42% JavaScript 5.16% HTML 3.10% TypeScript 90.16% Batchfile 0.16%
frame time analysis benchmark presentmon csv json mangohud fps percentile

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frame-time-analysis's Issues

More metrics support

This project is very useful for quick examination of CSV files!

I'd love to see support for viewing other PresentMon metrics.

  • CPUBusy
  • CPUWait
  • GPUBusy
  • GPUWait

are all great metrics to have and if possilbe an option for grapgs that have either of the two Busy metrics compared to the frame time metric would be great so checking weather an FPS is GPU or CPU bottlenecked.

  • GPULatency
  • DisplayLatence
  • ClickToPhotonLatency

are also nice metrics to have visible but I don't use them enough to know what ways to display that.

Some extra information on tehse metrics for anyone interested:

API to send CSVs and receive PNGs via CURL

Or a CLI tool would be welcome โ™ฅ

Looking to automate my benchmarking with using PresentMon via the CLI and having all the result already in PNGs (or .HTML/PDF)

what is inefficient presentation mode?

Hello, I'm trying to learn about frame time and latency optimization so I started collecting data first, the game I collected data from was League of Legends and I wanted to test the analyzer on the GitHub page, but I see a warning about inefficient presentation mode, it says exactly Hardware Composed: Independent Flip, Composed: Flip What is it and how can I solve this? Thanks.

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