This project contains a set of automated physics tests for godot.
When executed as a normal project, the tests will be rendered in 3D and slowed to allow developers to observe the physical layout of thw tests.
When run headless using the "--headless" command-line argument, the tests will run at full speed:
godot.exe --path=. --headless
The project finds tests scenes anywhere in the project with a name of test_*.tscn
.
After instantiating the scene, the project will execute any test_*()
method in the scene class file.