This is (intended to be!) a Megadrive-accurate recreation of Sonic the Hedgehog (1/2/CD/3K) physics with the Godot Engine, using the Sonic Physics Guide as a reference.
This project's source code is released under the terms of the MIT license; see LICENSE.md for further details.
Any physical assets (sound or music, graphics etc.) that are not from existing commercial games may be under other terms; wherever possible attribution (and licenses) will be given. Any assets from any commercial game can not be used commercially; they are the property of their creators. See attributions.txt for details.