Tiny Pixel Planets is a Terraria like sandbox game in space. Tiny Pixel Planet uses Godot 3.5.1
All features from Title Update 1 can be found here: TU1 Features
Since I decided to open a new public repository instead of opening my private repository to the public, the Earliest this repo goes back to is TU2 Beta 1.
- Planets in the sky now have 3D shading on them to correctly reperesent how the star light interacts with the star system (Using actual 3D scenes being layered onto sprites via viewports and shader magic)
- Added Slorgs! What is a block base sandbox game without a slime like enemy!
- Made world sizes for small and medium planets 4 time larger with new world generation system (Even takes less time to generate bigger worlds than the previous world gen system)
- Made armor that you can craft and wear! (No effects as of now, other than looking cool!)
- Added Silver and Copper ore, ingots, and pickaxes
- Improved space flight by adding a panel with details on everything in the system
- Added character customization in menu
- Added weapons with attack feature
- Planets in the navigation scene now have shading
- You can now die!
- Changed color of space
- Players now appear where they left off on their current planet before quiting
- Added stars in the night sky
- Fixed All worlds within a star system having the same generation
- Saves now save the world rotation and planetary orbits
- Fixed Slorgs freezing and doing nothing after attacking
- Fixed inventory disappearing randomly
- Fixed block lag
- Fixed background not loading after it should
- Fixed world randomly crashing during loading