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eventsocket's Issues

Store information about users' sockets in distributed processes

Instead of storing each socket connection in the DB, it makes more sense to store it in memory. The idea is to have a Horde DynamicSupervisor that watches a NodeListener and a bunch of processes (one per user) that contain data about each user's connected sockets. These processes will be referenced by a Horde Registry that maps user ids to their respective process and will restart as needed by Horde on new machines when necessary, preserving their state.

Things to consider:

  • Does the 10 second grace period for websocket disconnects affect Horde's process distribution? I don't think so since the DynamicSupervisor will be a sibling of the endpoint, thus it should be able handle exit trapping on its own.

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