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bleep's Introduction

Hi there ๐Ÿ‘‹

Welcome to my MySpace

Cloud Package Manager

  • escape - Build, test, release and deploy artefacts and their dependencies

Music projects

From new to old:

  • bleep - Synthesizer/sequencer and music library in Go
  • bloop - Synthesizer/sequencer and music library in C
  • softsynth - A synthesizer in Python
  • mingus-blakey - A drum machine built on top of Mingus
  • mingus-paganini - An arpeggiator built on top of Mingus
  • improviser - Musical content generation software in Python
  • mingus - Music theory package for Python

Compilers

Chess

bleep's People

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bleep's Issues

Feat: add more docs?

Well, you know, docs are great! Personally i didn't understood, what's differences between generator and channel, why some effects are hardcoded, etc. I can contribute, but i don't understand most of mechanics in this package

Virtual Midi port removed

Hey, this is NICE! :)

A quick question though - why did you remove the virtual midi device? Was it not working OK or sth?
I was thinking of attempting a similar thing - wrapping rtMIDI in golang...

basic usage

Hi there! I was interested in using this library for a game, but I wasn't sure where to start.

Is there an example anywhere of creating a simple sine instrument and sending note events to it?

Won't work with Windows 10

Due to issues with sdl2
Not sure if there are any options, but I tried, to the best of my ability anyways, to follow the few ways they suggested a fix.

In file included from C:\Users\Jon\go\pkg\mod\github.com\veandco\[email protected]\sdl\audio.go:4:
./sdl_wrapper.h:2:11: fatal error: SDL2/SDL.h: No such file or directory
    2 |  #include <SDL2/SDL.h>

Some examples do not work.

Example:

go run main.go --instruments examples/bank.yaml --percussion examples/percussion_bank.yaml --sequencer examples/sequencer_1.yaml

Error:

This is not a test.
You are now running bleep.
Loading examples/bank.yaml
Oh no: Error in instrument [11] Vibraphone: stat /Users/z003vkg/git/github/bleep/vibraphone.wav: no such file or directory
exit status 1

Problems with sdl2 + MacOS

I used the install instructions for go-sdl2:

brew install sdl2{,_image,_mixer,_ttf,_gfx} pkg-config

Then tried the first bleep example:

go run main.go --sequencer examples/sequencer_1.yaml

Error is:

# github.com/veandco/go-sdl2/sdl
../../../go/pkg/mod/github.com/veandco/[email protected]/sdl/hints.go:86:50: could not determine kind of name for C.SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH

It appears to be a bug with go-sdl2.

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